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Unity adding a fee for devs for each time a game is installed, after certain thresholds
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And how do I know which ones those are?
Barely any commercially successful games are written in Godot right now. But Godot keeps getting better and Unity keeps getting worse, things could look very different in a couple of years.
Go to Godot's website and take a look at the showcase of... pixelart platformers and PS1-graphics boomer shooters. Hope you like those two genres!
I checked out their site and found that Cassette Beasts was made in Godot!
https://godotengine.org/showcase/cassette-beasts/
This is a game I've had my eye on, since after playing Pokemon Scarlet and Violet, and then Zelda: Tears of the Kingdom, it was a further slap in the face just how crappy the Pokemon games continue to get with each new release (it's basically downhill after X and Y). Sure the story was good, but Scarlet/Violet was tough to enjoy with stutter, frame drops, hitching, and making me motion sick (and that's just visuals, gameplay itself in a boring open world with no incentive to explore is also a factor). I've never played a video game that made me motion sick. I needed an alternative and heard about Cassette Beasts being a better game than Pokemon. I played the demo, loved it, and I was waiting for a sale. Now I'm gonna pay full price for this game to support the devs and their work with Godot.