this post was submitted on 01 Sep 2023
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[โ€“] CorrodedCranium@leminal.space 2 points 1 year ago (1 children)

Lots of games today force some sort of online element (ex. Cloud saves, workshop content, multiplayer, etc.) I wonder how much that costs them to maintain. I can't imagine it's that significant if they are dealing with multiple single player games.

[โ€“] c0mbatbag3l@lemmy.world 5 points 1 year ago

Probably not as much as the money they derive from the live service model.

Businesses do what makes them the most money.