this post was submitted on 01 Sep 2023
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Outer Worlds really did not scratch my Fallout itch.
Yeah, superficially it's similar in a number of ways, but:
For all practical purposes, the game is fairly linear. The world is open, but you have little reason to go back.
The Fallout perk system introduces a lot of interesting mechanics, is an important part of the game. The Outer Worlds perk system was almost entirely flat bonuses to one thing or another. Didn't change much how one would play the game.
I rarely found myself stumbling into new and interesting situations just walking around the world.
The weapons weren't all that interesting or customizable. That includes the uniques, other than the science weapons.