this post was submitted on 17 Aug 2023
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Steam Deck

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As mainly a console gamer over the years, I've become quite used to playing with a controller that has vibration. I feel that this is one thing the Deck is missing out on.

So I'm wondering if it's possible to somehow connect up a small vibration motor (externally) that can be connected to the Deck, and have it recognised as a controller?

Possibly more effort than it's worth but would be interesting to see if anyone has any ideas.

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[–] ExLisper@linux.community 6 points 1 year ago* (last edited 1 year ago) (1 children)

It sure sounds like a fun project to work on. If only I didn't have so many things in backlog already.

[–] OmegaMouse 4 points 1 year ago (1 children)

*buttlog?

Usually would it be a case of game devs integrating buttplug.io support?

[–] ExLisper@linux.community 2 points 1 year ago (1 children)

Yes as I understand it usually the game would call buttplug.io directly but since Steam Deck already has vibration motor that games use I think it could be possible to detect when the internal motor vibrates and then pass the same signal to buttplug.io. So kind of a bridge between the build in motor and a buttplug.

[–] OmegaMouse 2 points 1 year ago

Thanks for the idea! I'll look into this. Could be useful from a more generic perspective (i.e. just some kind of bluetooth vibration device that could attach to the Deck rather than a sex toy).

Sex toy genuinely would be great though lmao