739
this post was submitted on 13 Aug 2023
739 points (99.9% liked)
Gaming
30563 readers
137 users here now
From video gaming to card games and stuff in between, if it's gaming you can probably discuss it here!
Please Note: Gaming memes are permitted to be posted on Meme Mondays, but will otherwise be removed in an effort to allow other discussions to take place.
See also Gaming's sister community Tabletop Gaming.
This community's icon was made by Aaron Schneider, under the CC-BY-NC-SA 4.0 license.
founded 2 years ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
view the rest of the comments
I love the game, but I do miss some of the "fuck around" shenanigans you can get into with a DM who can improvise based on if someone comes up with some WAY out of left field idea of what they want to do. It's no replacement for the tabletop but there are definitely things both DMs and game designers can learn from each other here.
BG3 does have a few too many "the ceiling collapses and you all die" moments for my liking, but, for the most part, I do like it. It just came out, so it's still going to probably get some balancing patches!
There are many spells and items in the game that would be pretty good in a TT game IMO
Agreed, I'm just astonished how they got the feeling of exploration/intrigue/investigation in the game down so well.
I'm taking notes on how best to bring that kind of suspense into my sessions. I've had players feel similarly suspenseful using Foundry Virtual Tabletop and a fog of war on a map I created, but it's a little harder to accomplish that in person.
The improvisation is one thing and GMs definitely lend tabletop to be more creative in that way, but the suspense of not knowing what's around the corner or behind the door is harder to relay with just description. I think the visual aspect is definitely helpful.