this post was submitted on 06 Feb 2025
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It literally is for fun tho. You know, considering it is a game?
Are you implying that the only people who play ranked, or should play ranked, are competetive e-sports types?
Are those competetive people not having fun?
Moreover, I'm also talking about the fact that ranked has infected everything else. Even if you play casual, people are playing like it is ranked. Adding a ranked mode to so many games has just harbored a fucking insane toxic atmosphere where even if you're just trying to play the game casually you're getting swept up in so much meta garbage. One example that comes to mind is Yu-Gi-Oh: Master Duel. There is a casual gaming mode and you will never be able to actually casually game. Why? Because ranked people use it for testing their own shit. This same phenomenon is across all games with ranked. The toxicity and pressure from ranked will always find its way into casual and ruin that for everyone too.
Man, you extrapolated a lot from five words.
Pretty much every game with a ranked mode also has casual modes. They're separated for a reason. While you absolutely can have fun playing ranked, fun isn't the point. Competition is the point.
Not at all. It's for people who want to compete. It's for people who care about what the scoreboard says at the end of a match. It's for players who care whether they win or lose, more than they care about having a good time.
Sometimes yes, sometimes no. If you've ever watched esports players train, they're not logging into the game with the same mindset you or I might have. They're logging in with the same mindset we have when we start our shifts at work. They don't stop playing just because they stopped having fun, they're working towards a goal they've set for themselves. For the hyper-competitive player, the game is a passion more than a hobby.
To your point about Yu-Gi-Oh, that sucks and I feel you on that. But sometimes a game just has a higher skill curve due to the player base being experienced in the game. YGO is decades old at this point (new cards, sure, but the base game is largely the same), and a lot of players have been grinding at it the whole time. In fact, I'd imagine that a majority of people currently interested in YGO are probably longtime followers, who have steeped in the meta for years now.
It may not necessarily be that you're running into sweats or toxic players in the casual modes, as much as it is that the community at large is a bit ahead of you. TCGs are going to be like that a lot, just because they're inherently competitive.
These are all reasons I don't play competitive modes, for what it's worth.
People trying new decks in a children's card game casual mode isn't a ranked problem. It's a you problem.
No one is putting pressure on you in casual mode but yourself in a 1v1 game.
Sounds like you're just salty you lose your casual games.