this post was submitted on 31 Jan 2025
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Literally this week
just one of the many games where the implementation was shit. FSR is better because it's free and open
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Nvidia has been further weaponising the patent system with great success by offering grants to grad unis under the condition the IP is the sole property of NVIDIA. They have completely hobbled the competitive environment around parallel processing making it almost impossible for non juggernauts to enter the fray.
I'm fanboying for FOSS, open software and open standards that foster competition and new ideas.
Almost, every single game made with NV support has been plagued by performance issues. That's before we mention their recent app which is problematic.
They hold a monopoly and are antithetical to FOSS despite the latest push motivated by propelling AI deployment on consumer desktop linux to increase sales.
Perhaps you should re-examine why you're so antithetical to criticism of NVIDIA, maybe you merged your definition of self with the brand and that's you react so emotionally when someone points out how detrimental of an organisation NVIDIA is.
So you don't get what I meant, ok. You can mod DLSS into games that don't support it, that doesn't mean it's customizable. I was talking about the actual FSR upscaling implementation. Basically, no one cares that FSR is open source because no devs are putting any work into it to make it better. So in practice, this isn't a positive.
Like I said, FSR being open source doesn't mean anything, because nobody is working on it, AMD included. FSR in Dead Space was a blurry mess, so by your logic it's garbage.
In theory yes, but not how AMD is doing it. When they try to catch up with NVIDIA tech, they do the bare minimum and hope someone else finishes the work, which doesn't work.
Does that mean AMD is terrible, because they had problems with their drivers? Or when Adrenalin causes problems?
Got any examples, that are NVIDIAs fault? I remember the Tessellation stuff in Crysis. Anything more recent, that isn't just game runs bad, so it must be NVIDIAs fault?
I'm not against criticism of NVIDIA. I'm against baseless accusations, that are often just conspiracy theories, without any evidence. It mostly just comes down to NVIDIA bad.
That's why I'm saying you are an AMD fanboy. A lot of the examples you mentioned can also apply to AMD, but you just ignore them, and it doesn't matter to you. AMD supports FOSS, so they can't do wrong and are the good guys.