this post was submitted on 22 Jan 2025
50 points (100.0% liked)

games

20712 readers
764 users here now

Tabletop, DnD, board games, and minecraft. Also Animal Crossing.

Rules

founded 4 years ago
MODERATORS
 

Video games have the unfortunate and unique ability to show what lies ahead in the game by showing empty spaces in the inventory screen or menus, from which you can deduce what will happen and how long game lasts.

What is your worst example, what did games ruin for you even when you did not get spoiled by them cursed Youtube thumbnails?

For me, way back in '96, in Super Mario 64, when at the start of the game I first started playing around in outskirts of Peach's Castle and accidentally died

spoilerBowser's laughing zoom-in spoiled that he was the villain!

Sorry for the esoteric joke, please post your more earnest examples!

you are viewing a single comment's thread
view the rest of the comments
[–] Z_Poster365@hexbear.net 29 points 1 week ago* (last edited 1 week ago)

In BG3 you can right click examine any item or character. This reveals their type, their special attributes and other information that makes disguises basically useless against the player. It also reveals their HP and resistances, so unlike actual D&D where you would need knowledge checks or special skills you just have perfect information. You can even scroll the map to see ambushes hidden in other rooms before you go in.

You can detect the Hag and Orin quite easily in their disguises, and just immediately attack them if you want without doing the in game work to “reveal” the plot. Huh why does this random blacksmith have legendary actions? Why is this random innkeeper a fey?

Also for some reason by default it displays failed perception and survival rolls so you know you missed something and can just go back and hover over everything or dig around in the ground when you fail a check.

Also was anyone actually buying Astarion’s “I’m not a vampire” shtick when he has fangs and his mouth is dripping with blood in the cover artwork?