this post was submitted on 22 Jan 2025
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Video games have the unfortunate and unique ability to show what lies ahead in the game by showing empty spaces in the inventory screen or menus, from which you can deduce what will happen and how long game lasts.

What is your worst example, what did games ruin for you even when you did not get spoiled by them cursed Youtube thumbnails?

For me, way back in '96, in Super Mario 64, when at the start of the game I first started playing around in outskirts of Peach's Castle and accidentally died

spoilerBowser's laughing zoom-in spoiled that he was the villain!

Sorry for the esoteric joke, please post your more earnest examples!

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[–] laziestflagellant@hexbear.net 16 points 1 week ago

A monster codex in the in-game, in-universe glossary of terms in FF16 spoils the identity of the True Big Bad a full story arc before the character is actually introduced.

'In-universe' as in the glossary is supposed to be something filled out by the protags themselves based on knowledge they would know through story events or research.

It's even funnier when the game has been patched multiple times and the entry hasn't been altered or pushed back to unlock after that point of story progression.

Must have been an overlooked localization fluke or something.