this post was submitted on 22 Jan 2025
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[–] JokeDeity@lemm.ee 0 points 1 day ago (2 children)

I tried to pay DS1 about 6 times now, hated it every single time. Played ER, fucking loved it. DS1 is just horrible game design.

[–] Kitathalla@lemy.lol 2 points 1 day ago

Setting aside the graphics, the map/open world, and magic becoming mana based rather than vancian, they really feel like the same gameplay to me. I think the bosses were actually easier in DS1. Honestly. Fighting the final boss, or say that capybara demon, really felt more like I was being a badass, learning the mechanics and being better than the boss, than the utterly annoying final few bosses in ER, where it was all about getting my stats high enough.

[–] PraiseTheSoup@lemm.ee 0 points 1 day ago (1 children)

That's because Elden Ring is Dark Souls for noobs. You just weren't able to git gud. It's okay. Not everyone can. Saying a game that literally spawned an entire genre has "horrible design" is pretty ridiculous though, don't you think?

[–] JokeDeity@lemm.ee 0 points 16 hours ago

It has a lot going for it that is really good, but the way the game is laid out and the controls and the menus and several other things that fall under design are pretty horrible. Definitely not unique, Metal Gear for the MSX spawned a lot of different content and arguably a genre, but it's annoying to play, same with the first Assassin's Creed, and I'm sure if we looked plenty more.