this post was submitted on 19 Nov 2024
664 points (91.5% liked)
linuxmemes
21340 readers
1802 users here now
Hint: :q!
Sister communities:
Community rules (click to expand)
1. Follow the site-wide rules
- Instance-wide TOS: https://legal.lemmy.world/tos/
- Lemmy code of conduct: https://join-lemmy.org/docs/code_of_conduct.html
2. Be civil
- Understand the difference between a joke and an insult.
- Do not harrass or attack members of the community for any reason.
- Leave remarks of "peasantry" to the PCMR community. If you dislike an OS/service/application, attack the thing you dislike, not the individuals who use it. Some people may not have a choice.
- Bigotry will not be tolerated.
- These rules are somewhat loosened when the subject is a public figure. Still, do not attack their person or incite harrassment.
3. Post Linux-related content
- Including Unix and BSD.
- Non-Linux content is acceptable as long as it makes a reference to Linux. For example, the poorly made mockery of
sudo
in Windows. - No porn. Even if you watch it on a Linux machine.
4. No recent reposts
- Everybody uses Arch btw, can't quit Vim, and wants to interject for a moment. You can stop now.
Please report posts and comments that break these rules!
Important: never execute code or follow advice that you don't understand or can't verify, especially here. The word of the day is credibility. This is a meme community -- even the most helpful comments might just be shitposts that can damage your system. Be aware, be smart, don't fork-bomb your computer.
founded 1 year ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
view the rest of the comments
What I have heard on coding shows is making the Windows game available for Linux is clicking a check box for export/compile for Linux. And companies don't.
Urm. No. In a few cases thats true, but for most complex systems, or even just ones that rely on non-default engine extensions (a category that includes nearly all games), they really do need work invested into them. Steam and proton are are making this better but its really not at 'just check a box' levels of ease yet.
Just conveying what coders say, can't comment on which engines. But since Linux doesn't care what binary it loads into memory to execute it doesn't seem hard to support a translation layer.
I'm very curious what those coders meant! For what it's worth, what you're describing is essentially Proton and it has been extremely difficult to develop and requires a great deal of ongoing support. Cross-compiling is super hard, its the reason Android runs on (essentially) the JVM and that windows implemented UWP, and its the root cause behind driver compatability issues. I'm just not sure what you mean, I guess.
I assume since the Linux kernel doesn't care what executable code gets run in memory, it was an engine that adda info for system call translations. Could be wrong, they did not elaborate.