this post was submitted on 25 Oct 2024
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Cosmic Horror

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A community to discuss Cosmic Horror in it's many forms; books, films, comics, art, TV, music, RPGs, video games etc.

"cosmic horror... is a subgenre of horror fiction and weird fiction that emphasizes the horror of the unknowable and incomprehensible more than gore or other elements of shock... themes of cosmic dread, forbidden and dangerous knowledge, madness, non-human influences on humanity, religion and superstition, fate and inevitability, and the risks associated with scientific discoveries... the sense that ordinary life is a thin shell over a reality that is so alien and abstract in comparison that merely contemplating it would damage the sanity of the ordinary person, insignificance and powerlessness at the cosmic scale..."

For more Lovecraft & Mythos-inspired Cosmic Horror:-!lovecraft_mythos@lemmy.world

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Since the early days of Doom and Quake, super-fast FPS games – the now-dubbed boomer shooters – have brought us some of the best PC games of all time. Combine that speed and power with one of the most luridly compelling settings, the eldritch unknown of Lovecraftian horror, brought to life in striking comic-strip style, and you have Forgive Me Father 2. One year since developer Byte Barrel launched it into early access, the full 1.0 release arrives today on Steam, and it’s one you’ll definitely want to see for yourself.

Forgive Me Father 2 ticks all the boxes of a great boomer shooter. It’s fast but slick, driving along its relentless action with a pulse-quickening soundtrack. The Lovecraft-inspired setting brings some fantastic atmosphere and design to the world, continuing the tale of the Priest from the first entry. It boasts a look that could stand out in any crowd; a dark fantasy whirlwind of gloriously vibrant comic book shading, lavished with blood and tentacles aplenty. And then of course there’s the guns, the beating heart of all the best FPS games.

It’s safe to say you’re spoilt for choice in this regard. Forgive Me Father 2 hands you some of the most inventive weapon designs I’ve seen in a long while, each lovingly animated with distinctive and bizarre firing styles. What starts out as your run-of-the-mill handguns, revolvers, and shotguns quickly descends into the realm of the eldritch and surreal...

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[–] Kernal64@sh.itjust.works 6 points 1 month ago* (last edited 1 month ago)

I've had the same thoughts ever since I first heard the term. The gaming world seems to excel in making up stupid names for genres. Boomer shooter is a perfect example of this. These games have absolutely nothing to do with boomers or boomer style thinking, yet here we are.

Now that I've started, I'm gonna rant about character action games too. What the fuck is that? Most games have characters and those characters perform actions. Mario? Character action game. Halo? Character action game. Puzzle Bobble? You guessed it! Character action game. It's such a generic and non descriptive name that can be applied to almost any game. And don't get me started about "shmups!" 🙄