this post was submitted on 07 Oct 2024
295 points (90.9% liked)
Games
32518 readers
1561 users here now
Welcome to the largest gaming community on Lemmy! Discussion for all kinds of games. Video games, tabletop games, card games etc.
Weekly Threads:
Rules:
-
Submissions have to be related to games
-
No bigotry or harassment, be civil
-
No excessive self-promotion
-
Stay on-topic; no memes, funny videos, giveaways, reposts, or low-effort posts
-
Mark Spoilers and NSFW
-
No linking to piracy
More information about the community rules can be found here.
founded 1 year ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
view the rest of the comments
Makes me sad to see it’s Windows only given it’s so graphically simple and low tech. Should be a shoe-in for a Mac and Linux version.
Edit: yes I know proton exists, my point is that as an indie game it is likely built with something like Unity or Godot, and thus exporting a native Mac and Linux build is just a matter of turning on a couple check boxes.
I don't know how gaming on Mac works, but since I switched my home rig to Linux a couple of years ago, I have not once had a problem with installing a new game that doesn't have native Linux support^[1]. I wonder whether developers have learned that they can rely on Proton for their Linux support (for better or worse).
[1]: there was a point when Baldur's Gate 3 stopped working after a big update, but I fixed it by switching to Proton-GE, a forked version of Proton. https://github.com/GloriousEggroll/proton-ge-custom
Is it an issue for games with bios level anti cheat?
I don't think I've personally played any games with that, but I think it can be a problem? I get the sense that it may vary game by game, but as I say, I have no direct experience or knowledge
There’s CrossOver on Mac which works pretty well for most titles too. Not as good as proton but let’s say 75% there. But you might be right that the success of proton is disincentivizing developers from targeting either. Still disappointing though as a game like this is an ideal candidate for Mac and Linux, compared to some AAA title.
What do you mean? Native Linux isn't that relevant these days. Most games run well through Proton, and some even better than on Windows. Judging by the protondb entry, you wouldn't notice on Linux that this was a windows game: https://www.protondb.com/app/2142790
This game works flawlessly on the Steam Deck, which, in almost all cases, means it will work on Steam for Linux through Proton, which is an emulation layer built-in to Steam
It's not a high end game, so it should be fine to use emulation like proton and wine.
Obligatory, and please please take this as the most silly of jokes: pushes up glasses UUUMMMMM akchually WINE is a compatibility layer, not an emulator, its name literally stands for Wine Is Not an Emulator.
Again, it’s just kind of a running bit in the Wine community. The same thing is right at the top of the projects home page if my memory serves, and it is definitely easier to refer to it as an emulator. “Compatibility layer” just doesn’t have the same ring to it lol
Yeah, just hard to explain that to a layman, whereas "emulator" is a commonly known word. I get the difference, but most people don't.
Yeah, it'll probably be quite some time until they have a Linux version. But can't you download some sort of emulation for Windows if you really wanted to try it? I don't know how that works though I've never used Linux
Yes you can run windows games fairly easily on Mac and Linux these days but it’s never quite as good as a native build.
I have had proton stuff run better than native. But it was probably a shitty native build.