this post was submitted on 11 Sep 2024
18 points (100.0% liked)
World of JRPG's
536 readers
3 users here now
World of JRPG's is a community for everything arround JRPG's.
We talk about news, discuss about diffrerent games or share different events.
We just have a few rules:
- Be nice to everyone here
- Credit Fanart or creative work
- Mark spoiler for any game, regardless of the age
If you are an artist and like to do icon or banner art, please reach out to me.
Recommended Communities:
founded 1 year ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
view the rest of the comments
What stands out to me the most about the mainline series today is that it's gone nearly 30 years with a track record of having quality games. While the games have had flaws and, more recently, time in development hell, the overall product has been at or near top-tier production quality in the industry (with the sole exception of Final Fantasy XIV's 1.0). That's remarkable considering how many different producers, directors and ideas the series has had. The series has become more experimental as of late, which has ruffled some feathers in the fandom. If that's the direction they want to keep going in, I'm all for it amidst a sea of stale IPs in gaming that play it safe and churn out cookie-cutter productions.
My favorites in the main series are VI and X. It's interesting to look back on VI and see how it was among the first to drive cinematic techniques in video games, be in awe at what Uematsu squeezed out of the SNES sound chip, and appreciate its timeless qualities like its sprite art. X is one I like more and more as time passes. I've explored the genre a lot more since I first played the game in 2003, and while I tend to find gameplay systems elsewhere I like more than those in Final Fantasy, FFX's story remains one of my favorites in gaming. It's amazing how much replay value the story offers on a second run, too. Really well-crafted stuff.
I'd say the series is facing a transitional point now, but that feels redundant considering it's always changing. Sales have been on a major decline in Japan, and both Rebirth and XVI are going to need major showings on PC to stay ahead of breakout global performances from NieR, Dragon Quest, and growing competition from Atlus. I didn't like a lot of Remake, so I'm not eagerly anticipating a PC release for Rebirth, but I did love everything about the recent FFXVI demo. Hopefully I'll enjoy that one when I'm able to pick it up down the road; I've seen a lot of complaints.
In any case, Final Fantasy wasn't my entry point to the genre and it's not my favorite JRPG series now. Still, it's what made me fall in love with the genre in the 90's. I'll always appreciate it for that.