this post was submitted on 12 Sep 2024
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I am making my way through Yakuza series right now and while playing 5 I realized that I am not that invested into the game’s combat, so I turned it to easy and that just streamlined the combat so much for me. I would recommend to maybe try Yakuza 0 on normal at first and then just switch it to easy if you feel like the gameplay might be dragging on.

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[–] Squibbles@lemmy.ca 31 points 2 months ago (5 children)

FTL. At least until you've beaten the game several times

[–] all-knight-party@fedia.io 13 points 2 months ago

That's a good example. You simply can't grasp optimal choices or know possible events and outcomes before going through it a great deal of times, and it's likely that you'll get killed too fast to experience much if you start on normal. You definitely end up switching to normal as you improve, learn, and unlock, but it really benefits and smoothens the learning curve to start easier.

[–] SuperSaiyanSwag@lemmy.zip 9 points 2 months ago (1 children)

This is such a good answer. I remember playing it on easy back in the day and the final boss still kicked my ass.

[–] smeg 7 points 2 months ago (1 children)

I remember having some really solid runs, easily beating every enemy I encountered... and then not even being able to make a dent on the final boss

[–] RisingSwell@lemmy.dbzer0.com 7 points 2 months ago (2 children)

I spend the entire game prepping for the boss. Just because I can ohko every other ship the moment I land doesn't mean I can touch the beast. I've done the last sector without taking a hit just to never even get past the shields in phase 1

[–] ahal@lemmy.ca 5 points 2 months ago

I think that's my main complaint with the game. Once you find a way to beat the boss, you just go for that build every time. It's so punishing and the path to get there is so long, that it's a massive disincentive to try new things.

[–] smeg 4 points 2 months ago

Yep, that's what everyone realises after getting stomped a few times!

[–] smeg 7 points 2 months ago

Into the Breach too, it's just a less brutal way to learn how to play

[–] DdCno1@beehaw.org 5 points 2 months ago (1 children)

And once the game has become a breeze, with 100% of your runs being a success, install the Captain's Edition mod and suddenly, it's a pleasantly challenging title again. The add-on that turns it into an endless game in particular is so good, I spent dozens of hours playing it.

[–] henfredemars@infosec.pub 3 points 2 months ago* (last edited 2 months ago) (1 children)

Shoutout to Twinge’s Balance Mod. It’s actively maintained, and it makes the game more interesting by encouraging use of unpopular weapons and systems

Captain’s is great too, but it can be overwhelming.

[–] DdCno1@beehaw.org 3 points 2 months ago

Thanks for the recommendation!

[–] CileTheSane@lemmy.ca 3 points 2 months ago

The difficult steps in FTL are no joke. I was having no difficulty clearing on easy and was just trying to unlock all the ships. Once I did I switched to normal and had to restart 3 times before getting out of the first sector.