this post was submitted on 01 Sep 2024
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I’m a dota 2 veteran, 6k hours or something embarrassing like that, but it’s been me and my friends primary outlet of hanging out for forever and it’s a lovely game.

Got invited to deadlock, wasn't that interested but wanted to have a go anyway. Damn, it actually goes kinda hard? Character designs are awesome, i like the moba elements (I could see how you wouldn’t be if you don’t have a background in them tho), the controls feel great, etc.

I guess i was just surprised by how much I enjoyed playing it despite being pretty bad at it and having no idea how to evaluate items.

Thoughts?

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[–] imogen_underscore@hexbear.net 4 points 2 weeks ago (1 children)

yeah what I'm most sad about is it seems like a continuation of the overwatch "press shift to rocket jump" formula, represents a dumbing down of movement mechanics compared to TF2 instead of building on it.

[–] Huldra@hexbear.net 2 points 2 weeks ago

Definitely, also putting everything on cooldowns without any kind of shared resource is a dumbing down on top of that, in TF2 you'd for the most part have to spend both ammo and health on it(or directly swap out a damage dealing weapon), while in DOTA you'd have mana too to be concerned about.