this post was submitted on 24 Jun 2024
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Elden Ring took the boss design that previous Souls games would have 1-2 of -- which they used more for thematic and gameplay emphasis -- and designed like at least half of the bosses like it. It's so tiring to play compared to the Souls series (and DS3 was already kinda' pushing it). Wouldn't mind it so much if ER became the capstone to Fromsoft's Souls-style action games as they experimented with more gameplay styles, but we know that won't happen.