Speedrun video games

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Speedrunning video games

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This brought the WR down from 1h 12m 51s to just 46m 55s. This will probably be a separate category from the old any%.

Apparently, the Japanese community had quietly been working on this and just dropped this massive discovery out of nowhere.

From Noki Doki in the Discord

You use cutscene underflow to replay the right bell Shine spawn cutscene played previously, but since you're on a different map (Ricco/Gelato unlock plaza vs. Shadow Mario chase plaza), the right bell Shine isn't at the same memory address anymore, and the old address (which the cutscene still has) now holds something else, in this case render data for the turbo gate behind the lighthouse.

We can line up that turbo gate at a very precise position on screen so that when trying to spawn the "Shine", the cutscene will read the position as a memory address and run code from wherever we want. The game keeps track of stick angles to check for spins, which is the easiest memory area to manipulate that we know of, so that's where we write the arbitrary code

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cross-posted from: !deus_ex_randomizer@lemmy.mods4ever.com | https://lemmy.mods4ever.com/post/317

Another race between Nitram, Ramisme, and Voukras! This time played on v3.1 with the new randomized goal locations in Area 51.

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I love Doom speedruns and this playlist is full of them! These were played August 8th to 11th. Unfortunately no Quake or Doom 3 lol.

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A 1 second improvement over the previous record by Connor Fitzgerald.

I finally put the theorised "grenadejump off the ogre" strat to the test, and it worked wonders. I did have some issues with the slope in the zombie room, so I decided to find a better alternative - a sliding grenadeboost off the zombie - that turned out to be quicker as well. I also found the last room to be slow in Connor's demo, and figured out quickly that you can bounce a grenade off the pillar, so when the main button gets hit the grenade explodes in front of the zombie just as the wall lowers. A bit rough in some spots, but unless new strats are found this is staying at 29.

Here's a Quake Speedruns Explained video about this record: https://www.youtube.com/watch?v=ekUscpJbIak "RIP My Last Golden-Age Quake Run..."

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For Quake's 28th birthday!

Full player commentary of Quake's faster ever co-op speedrun project, released on June 22, 2024.

With: ‪Chamburs‬, Connor, EddWardG,‪ SphereMJ‬‪, kisimov4246‬

Project page: https://speeddemosarchive.com/quake/qdq/movies/qddqstlite.html

Original Version: https://www.youtube.com/watch?v=KQoN0AgIX6k

Movie Version: https://www.youtube.com/watch?v=yaPpQJd025g

https://www.patreon.com/QuakeSpeedrunsExplained

Correction: This year was Quake's twenty-EIGHTH birthday, not twenty-sixth. I'm getting old...

Quake speedruns are so amazing, I can't believe this game isn't in every single speedrun marathon ever.

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btw reminder that ESA starts in 7 days https://esamarathon.com/schedule/

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(btw reminder that ESA is starting in less than 8 days https://esamarathon.com/schedule/ )

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While Summer Games Done Quick is finishing up their last day, Weegee just smashed his own WR by 19 seconds! This is 27 seconds ahead of 2nd place (Karin)

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https://gamesdonequick.com/schedule/48

and then ESA Summer 2024 is not long after, July 20th to 27th

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first ever 1:12

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What a crossover

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Beating glitchymon's 3:45:39 from 5 months ago

https://www.speedrun.com/oot?h=100-no-srm&x=q255jw2o-jlzw5w7l.0133d8y1

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submitted 3 months ago* (last edited 3 months ago) by Die4Ever@programming.dev to c/speedrun@sh.itjust.works
 
 

Schedule: https://horaro.org/pace24s/schedule

Stream: http://twitch.tv/Speedrun

I'm always excited for the Mario 64 tournament!

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Stream will be here: http://twitch.tv/gamesdonequick

Schedule here: https://horaro.org/satsk-schedule/schedule

(If you're on mobile you may need to tap on "Toggle full view")

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The first ever race in Deus Ex Randomizer! Timezones have always been an issue for us with our top runners being spread out across the globe.

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