My HDMI tops out at 144hz, issue still present.
1440p at 170Hz with the DisplayPort. But I also tried going down to 60hz, but in that brief time I did that, that made the flickering issue even more apparent.
I hear that Gnome can struggle on touchscreens due to some GTK bugginess.
Plasma is probably a good bet since it has a dedicated touch friendly mode and is tested on the Steam Deck, which has a touch screen.
There’s third party Appimages. They also had a blog post discussing using Appimages for testing builds. If that gets done, I don’t see why they wouldn’t offer an official build.
I believe it’s an Apple Silicon limitation in their lower end chips.
On iOS, I feel like doing things take a few extra taps and swipes than they would on Android.
But on the whole apps made for iOS feel higher quality. Even Google’s own apps are better on iOS. I feel like the problem is that Apple forces developers to adopt changes quickly, whereas Google lets apps use years old API versions.
Funny, FSR2 helps me a lot but FSR3’s frame generation does nothing for me.
Makes sense that it includes snap given that KDE officially supports their apps packaged as snaps, unlike Gnome.
If I recall correctly, aren’t they going for an Arch base? I assume they’re going to be enabling AppArmor so that the snap sandboxing is mostly working, except for the patches Canonical have failed to upstream so far.
If they’re not including the proprietary Nvidia driver, they’re definitely not including ZFS.
I'm tempted by this too (or maybe the upcoming MacBook Air). I'm just worried that I'm not going to like MacOS. I'm pretty happy with Linux, like FOSS, but Apple just has the best hardware at the moment.
Nope, both on the same Wifi network. Can't think of why it would be showing differently. Not even force refreshing the page did anything. But I just checked again and now it's showing the right prices.
Brand new Mac Mini, just came out today. It has a full year of warranty left.