Unexpected Three Body Problem reference
taaz
That's weird, that link is also what's this post.
With link to Youtube mentioned in the body if anyone's ever interested. So is it not working for people or
Pretty sure this is directly inspired by C so I would guess Guido van Rossum (the author of Python) just used what was already common back then. As in, =
is assignment operator and ==
is equality/comparison operator.
https://en.cppreference.com/w/c/language/operator_comparison
you should be able to do /\ pattern though, for the ammo we use the Hub itself as storage so that the platform waits at the planet/station before it has enough ammo in reserves
Do walls actually catch the asteroids ?
We have just got to the platform stuff and man, the absence of artillery makes biters way more present compared to pre-SA vanilla game, we even had to dig up mines for the first time to make some perimeters really prepared for the behemoth bitters (though uranium ammo then made it kind of obsolete).
It's pretty useful for some items like solars
Spoiler
for the space platform.
and you get the second tier modules right after first rocket so a stack or two of solars produced with full 4x t2 quality modules should give you just enough.
I am afraid to get home tomorrow from this work trip... It's already sitting in the library, waiting ominously
If you exit KDE is the passwd shell of the root user actually changed to /usr/bin/bash ?
Or is it just $kde_terminal_emulator running bash directly instead of respecting the shell selection (and possibly not opening a login shell) ?
(Jerboa does not seem handle bad data signal too well, ignore the duplicates)
This.
venv
pip-tools
Specify your primary dependencies in pyproject.toml and use pip-compile to keep stuff locked in requirements.txt to exact versions (or even hashes).
Though after working with cargo a bit, I would love to have all of this in a first-class program, hope uv can get there.