retrohistories

joined 2 years ago
[–] retrohistories@digipres.club 1 points 18 hours ago (1 children)

@OutofPrintArchive@mstdn.games I had no idea this game got a sequel.

 

Spending Sunday rectifying a 37-year old cultural blank spot. I’ve tried before… but this time I brought graph paper. #retrogaming #zelda

@mr_daemon@untrusted.website Yeah, this is fair. It's not a 'designer's intent' thing in audio’s case... but it would still be more faithful to most people's experience.

 

It's weird that emulators support such elaborate shaders and filters to recreate as closely as possible the way games were intended to look, while simultaneously producing perfect clarity of sound across all frequencies that could never have been produced by any contemporary television.

#retrogaming #emulation

[–] retrohistories@digipres.club 1 points 1 week ago (1 children)

@Auster@lemm.ee Ah, not sure how this ended up crossposted to Lemmy...

Good point about manuals. There are some games where reading them is anticipated by the game and almost non-optional. I remember early-to-mid-90s CRPGs falling into that category more often than not…

 

One recommended way to play difficult or cryptic retro games is, instead of looking to YouTube playthroughs or GameFAQs when stuck, looking for help and hints only in the (digitised) pages of contemporary magazines.

More challenging, but more immersive to the era and arguably more fun.

#retrogaming

[–] retrohistories@digipres.club 0 points 3 weeks ago (1 children)

@questlog I hadn't seen Questlog before (thanks, @EighthLayer!) but Playlists are halfway there already, I think.

Someone linked this on Backloggd as an example of a guided list: https://backloggd.com/u/LucasTheYeti/list/introduction-to-video-games/ Kind of a Playlist/editorial combo.

Ideally, there’d need to be a way to annotate individual entries with notes; more importantly, there'd need to be a way to search and discover playlists by title (maybe I missed this?)

I think that’d get you 95% of the way there.

Thanks for reaching out! :D

[–] retrohistories@digipres.club 1 points 3 weeks ago (1 children)

@swade@toot.io Oh yeah, this would absolutely do it. Had no idea you could annotate lists on there.

[–] retrohistories@digipres.club 1 points 3 weeks ago

@pixelambacht@typo.social haha, don't tempt me or I might actually start! Behind me there's a trail of abandoned and neglected projects that started out great…

 

Wish there was a site where people could share guided #retrogaming playlists.

Like ‘wanna see how stealth games have evolved? Here's six milestones to play that'll give you a solid grounding in the history of the genre’.

Or ‘do you suck at 2D platformers? Play these four games in this order; there's a good difficulty ramp and if you can beat all four you should be able to tackle anything’.

I want to be able to assign, or be assigned, homework, basically. Gaming with a metagoal.

 

Attempted recreation of logo, The Black Onyx, Bullet-Proof Software, 1984.

#videogamehistory #retrogaming

The box art for the PC-6001/PC-6601 version of The Black Onyx (1984) with the original logo visible
The title screen of the Sega SG-1000 version of The Black Onyx, with a pixel version of the logo prominently displayed

[–] retrohistories@digipres.club 1 points 11 months ago

@ahnlak@kavlak.uk @neil@mastodon.neilzone.co.uk @revk@toot.me.uk

The status quo is already awful for producers, though. Most people who do incredible work end up with nothing to show for it.

You can't even monetise on YouTube until you hit 1000 subscribers (many give up long before). And even after that, you're making pennies for months or years.

Advertising is afford-to-eat revenue only when you're anomalously successful. Most YouTubers I know who have made it work have a Patreon.