narc0tic_bird

joined 1 year ago
[–] narc0tic_bird@lemm.ee 4 points 2 days ago

At least it won't be a kernel-level solution.

[–] narc0tic_bird@lemm.ee 2 points 2 days ago* (last edited 2 days ago) (1 children)

65 watts will be fine without the dGPU module. If anything, the CPU will be limited to a slightly lower wattage (see here). EDIT: this seems to be a bug.

[–] narc0tic_bird@lemm.ee 10 points 2 days ago

Friendly reminder that this game ships with Denuvo.

[–] narc0tic_bird@lemm.ee 1 points 2 days ago (1 children)

Whether free will exists or not would add a whole new layer to this discussion that you could easily add to almost any discussion as a wildcard. If we assume that using Windows vs Linux is predetermined as opposed to being a choice, this whole comment tree doesn't make any sense. So let's not go there.

In my opinion, if quitting playing a couple of games really is life changing to you, you have deeper problems. If your so-called friends can't understand why you quit a game over something that's more important (to you), then find different people who do. That's almost as stupid as American kids excluding other kids for not using iMessage/iPhone. Doesn't mean your friends have to stop playing these games, but you can share other moments with them. Other games, conversations, other activities altogether.

[–] narc0tic_bird@lemm.ee 21 points 3 days ago (1 children)

x86/x64 code is pretty much 100% compatible between AMD and Intel. On the GPU side it's not that simple but Sony would've "just" had to port over their GNM(X) graphics APIs to Intel (Arc, presumably). Just like most PC games work completely fine and in the same way between Nvidia, AMD and Intel GPUs. But they have to do that anyway to some extent even with newer GPU architectures from AMD, because PS4's GCN isn't 1:1 compatible to PS5's RDNA2 on an architectural level, and the PS4's Jaguar CPU isn't even close to PS5's Zen 2.

Other than that, you're right. Sony wouldn't switch to Intel unless they got a way better chip and/or way better deal, and I don't think Intel was ready with a competitive GPU architecture back when the PS5's specifications were set in stone.

[–] narc0tic_bird@lemm.ee -3 points 3 days ago (3 children)

Downvote all you want, but that's how it is. People prioritize certain things over others - and that's completely fine - but don't pretend like they don't have a choice. On the contrary, more people switching to a Linux distribution despite incompatible games would lead to these games more likely adopting Linux compatibility.

[–] narc0tic_bird@lemm.ee 0 points 4 days ago (1 children)

That's just a reprimand..?!

[–] narc0tic_bird@lemm.ee 1 points 4 days ago

Yes please!

[–] narc0tic_bird@lemm.ee 14 points 5 days ago (5 children)

The "Apple TV" is Apple hardware.

[–] narc0tic_bird@lemm.ee 6 points 6 days ago

I'm not sure how that would help in letting lost people go.

[–] narc0tic_bird@lemm.ee 5 points 1 week ago

Oh I see. According to the article:

The GAZEpolit researchers reported their findings to Apple in April and subsequently sent the company their proof-of-concept code so the attack could be replicated. Apple fixed the flaw in a Vision Pro software update at the end of July, which stops the sharing of a Persona if someone is using the virtual keyboard.

An Apple spokesperson confirmed the company fixed the vulnerability, saying it was addressed in VisionOS 1.3.

 

Normally, list items have an active state when they are being tapped (example from Mlem):

Lemma doesn't seem to have any special state for an active list item. This can make it seem like one didn't actually touch the item, it feels kind of weird to use.

 

Would it be possible to update the TestFlight build whenever a new build is pushed to the App Store? This way, TestFlight users won't have to switch to the App Store version because the TestFlight version would always be at least as new.

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