hector

joined 9 months ago
[–] hector@sh.itjust.works 1 points 1 day ago

Wow c'est sombre cette image.

[–] hector@sh.itjust.works 5 points 3 days ago (1 children)

Immigration is never easy... Right? I'd like to hear more stories from those who ensured the process.

[–] hector@sh.itjust.works 4 points 3 days ago

Un véritable visionnaire !

[–] hector@sh.itjust.works 7 points 4 days ago* (last edited 4 days ago) (1 children)

Ils sont vraiment fatigants, et ils se sont condamnés par eux-mêmes. Je propose de passer à autre chose et de ramener une ambiance conviviale sur l'instance loin des gens enfermés dans le dogme.

Bisous sinon ¯_(ツ)_/¯

[–] hector@sh.itjust.works 1 points 4 days ago

Its spiciness sounds appealing though

[–] hector@sh.itjust.works 1 points 4 days ago

Yeah doesn't sound very compelling but still more creative than most AAA games

[–] hector@sh.itjust.works 1 points 4 days ago

Amazing advice thanks!! That's exactly what I needed: clear overview of the ecosystem & the standard library. Don't worry about me, I'm not new to complex & ecosystem! I have plenty of experience with C++ and the pain of configuring it !

It will come with practice fast enough. I need to check out awesome-python!

[–] hector@sh.itjust.works 1 points 4 days ago (3 children)

I need to do that. The combat is not very fun and takes so much time compared to Divinity 2

[–] hector@sh.itjust.works 1 points 6 days ago* (last edited 6 days ago) (4 children)

I'm going to code in Python for my job soon, do you have links on how TF I should manage dependencies? I can't stand the bloat of virtual environments or Anaconda sorry.

I need to make myself a stack python but I don't want to look at this madness. At least Typescript benefits from a high quality ecosystem of frontend tooling with Vite/React/ESLint/ESBuild and it's getting even better with the new runtimes features :)

I need to learn about:

  • built-in tools provided by the language (practice on the job and the power of Google & LLMs will help)
  • ecosystem
  • good practices

Why is their a build system for an interpreted language ? Do you have bundling concerns like in JS or you somehow compile Python code now?

[–] hector@sh.itjust.works 2 points 6 days ago (1 children)

That would be quite an amazing era to live in ahaha ! We can the start the work as a community to match the JavaScript Ecosystem by providing high quality primitives for developers. For that to happen developer UX has to improve though :) but I think WASM definitely has some future.

However to contrast my previous thoughts, I find it pretty sad that people want to move away from JS when we got thing like Bun & Demo 2.0 hitting their prime!

We got benchmarks, cross-runtime stdlib, better registeries, type safety, enough performance, extendability (with runtime plugins & API). I think were approchaing a TS/JS paradigm that's pretty impressive I must admit.

[–] hector@sh.itjust.works 3 points 1 week ago

No for real, folks are complaining but I would rather sleep inside in a pod, safely than do it in my car

[–] hector@sh.itjust.works 3 points 1 week ago

Oh wow I wasn't old enough to witness the release the 6ed but I need to check it out to see the evolution of the rules

 

cross-posted from: https://sh.itjust.works/post/25740453

Tips: mettez en mode lecteur pour lire l'article sans créer de compte...

 

(Please when answering, assume I’m not a beginner at privacy/programming :) I know where the good stuff at)

First off, shameful confession: I’m writing this on a dying yellow iPhone XR I bought second-hand three years ago (189€). I absolutely love the look of it: the screen, build quality, are all amazing. The only problem was the locked ecosystem (sideloading Spotify/Torrent client was sooo hard).

I saw the android phone of my mother dying really fast. She currently has a Xiaomi phone that’s ridiculously big for my hands, there’s advertisements in the stocks apps (?!!), the UX is janky and everything. It looks like a bloat, privacy nightmare.

So… because it’s impossible to find a jailbreakable phone nowadays I need to buy an android and ideally I would want:

  • Good screen (vivid colors)
  • Good build quality (not shitty plastic)
  • Don’t care about the camera (I don’t want those ridiculously big cameras they make nowadays)
  • Would want to install either GrapheneOS/LineageOS

The things that scare me off:

  • I really need my bank app and I need it updated so I have to use Google Play Services but I don’t want it to plague my phone with privacy bullshit (I want to be degoogled)

The things that excite me:

  • Customization possibilities
  • Learning experience
  • Even more privacy than a de-googled IOS phone :)
  • F-Droid!! (Maybe I’ll find a beautiful IRC client)
  • More choices for Mastodon & Lemmy clients
  • Freedom of free software.
  • client for open-source git providers :)

But to get all of that, I don’t want Google, I need shitty apps (non-free software) I have to install:

  • Instagram (for non-technical friends)
  • GitHub (job & open-source)
  • No-Ad Modded Spotify from Balatan
  • Discord (gamer friends)
  • Telegram (cryptobros friends)
  • Steam (because I still love gaming)

Any advices? Phone ideas? I’m so lost in this ocean of choice (freedom ✨)

My current phone:

 

When I watch certain of his Youtube clips, etc... some things bug me off. What do you think of it?

 

For me, the first time this happened was with The Royal Assassin Saga from Robin Hobb, and then Metro 2033.

This year, it’s The Witcher saga… (I can’t move on) I love all those introspective books with thoughtful heroes trying to make sense of the world they are forced to evolve into.

Do you have any other book like that?

 
 

I have been learning C++/Elixir recently and I’ve made a distributed port scanner & and a streaming platform with Elixir (what an amazing language to work with) and some fun in C++ (also super cool to use).

I feel like I gained basic mastery of the languages, but I’ve been meaning to deepen my knowledge of them. However, I don’t know where to start now…

Can you give me ideas, open-source project that I could help, etc… ? Thanks!

 

I've been trying to learn a system language because it would enable me to access a whole new world of possibility for games, tools, and potential projects. My main problem when learning the language are:

  • can I write modern C++ code using the newer standards and still compile with libraries from older standards?
  • how do I even organize a C++ project? Look at the linked project, the CMakeList.txt is so hard to understand, the syntax looks so hard to write.
  • how do I install dependencies? You're going to laugh at me, but I always used languages with package managers and I looked again at the linked project, and they write a whole CMakeList.txt to import ImGui (GUI library I wanna try) but if you compare the structure of the files, it's different from the ones on the repository of ImGui.

As you see there are a lot of problems and it pains me to not be able to solve them because Rust is so unfun to use and work with! Do you think I should try C++, carry one with it?

Thanks, hector.

 

As in, the download speed you provide to the peers.

 

cross-posted from: https://lemmy.ml/post/12810167

I've made a full archive of Yuzu

Hi I've made a full archive of Yuzu. That would include all their Github issues, the git repo on its last version, the latest available release binaries from the Github page, and all of their progress reports from the Yuzu website. The progress reports are good for understanding the general work and weaving a narrative in your mind about the trajectory of the Yuzu project, and the Github issues can outline resolved issues and outstanding ones.

I do not include any illicit materials in my archive. If you seek keys, roms, firmware, etc, you won't find it here.

magnet:?xt=urn:btih:404295db91d035ae11395ad1755ab7e5dc8b6f19&xt=urn:btmh:1220f2bd7dbfd7ec2e25c9e848cf0b17d771332e57e3ba109368e111c0a45967966e&dn=yuzu-full-archive&tr=udp%3a%2f%2fopentracker.i2p.rocks%3a6969%2fannounce&tr=udp%3a%2f%2ftracker.opentrackr.org%3a1337%2fannounce&tr=udp%3a%2f%2ftracker.auctor.tv%3a6969%2fannounce&tr=udp%3a%2f%2fopen.tracker.cl%3a1337%2fannounce&tr=udp%3a%2f%2ftracker.torrent.eu.org%3a451%2fannounce&tr=https%3a%2f%2fopentracker.i2p.rocks%3a443%2fannounce

While I'm happy to share this torrent for basically as long as possible, I do not have port forwarding available. So if anyone wishes to have these materials and possibly has a seedbox, please assist! Also this is like the first time I've ever created a torrent, but I'm pretty sure I did it right.

P.S. I am completely unrelated to Yuzu team members. I'm just a saddened user like everyone else.

 

I was watching the IGN overview on “No Rest For The Wicked” and they say that they abandoned the point-and-click system in favor of WASD because it was not precise enough.

I don’t mind it, either way is fine. However I love the League of Legends type of movement, it’s a factor that makes me still play the game.

(DotA has even better and precise movement mechanics but they are less fun I think)

It’s hard to master yeah, with the unlocked camera and all but I feel like you can be very precise and do exactly what you want: it is very satisfying.

What do you think? Do you know other games that use this point-and-click movement?

view more: next ›