dev_ric

joined 2 years ago
[โ€“] dev_ric@fosstodon.org 0 points 11 months ago

@teahands @ukcasual I've never been much of a fan of those kinds of chewy sweets to be honest. They're too much hard work to eat ๐Ÿ˜†

[โ€“] dev_ric@fosstodon.org 7 points 11 months ago (2 children)

@teahands @ukcasual this is simultaneously every elf in Matt Groening's Disenchantment!

[โ€“] dev_ric@fosstodon.org 2 points 1 year ago

@teahands @ukcasual see, for me, nothing beats that crunch of frozen chocolate. The best bit about a magnum is the crunchy layer it's wrapped up in ๐Ÿ˜

Classy though? Pfft. I'm basically a starving Alsatian when it comes to treats. They skim over the taste buds at an astonishing speed ๐Ÿ˜‚

[โ€“] dev_ric@fosstodon.org 3 points 1 year ago (2 children)

@teahands @ukcasual you like vanilla ice cream, and lemonade lollies? It's like nobody ever told you that chocolate was a thing ๐Ÿค”

[โ€“] dev_ric@fosstodon.org 2 points 1 year ago

@teahands @gamedev you probably want to start by looking up A* pathfinding. Essentially it's just a way of calculating the shortest route between two places by scoring each adjacent tile from every other, based on how many hops it took to get there. Same maths however many adjacents you have so it should work for hex quite nicely. I'm 99.9% certain a YouTube search will explain better than I can...