It's perfectly natural to cry over the loss of a life, even if you didn't know them personally. I think the man's family would be comforted that even a complete stranger was moved by their passing, I know I would.
TrousersMcPants
I don't think crying is a bad thing, I cry if I'm watching a sad scene in a show or reading a sad book or something. I may not be full on sobbing (unless it's a really heavy one) but just the tears to me feels like a kind of free emotional release. I'm a hairy man with a full beard as well, so I'm fully aware of the stigma against crying.
I grew up on Oblivion too, Bethesda games are great for open world. Having many smaller stories is great if you want to have a whole world.
Good, tbh, I think we've had to back off Open World RPGs for years now. Smaller scale RPGs can tell a story with far more focus. I think something like Witcher 2 or Baldurs Gate 3 are good examples of balancing exploration and story telling.
Hellboy. I love the setting of having all these fairy tale and folklore characters existing just under the surface of the world and the way Mike Mignola draws is stunning. I have spent so much money on Hellboy comics and I really wish I still had the income I had a few years ago to buy more!
I also bought quite a few of the Judge Dredd collections myself, it's a great comic series
Nah they didn't axe it, they just really limited development. You can still buy and play the game and it's alright. Frankly if it wasn't for the battle Royale mode no one would be talking about Fortnite today, I played the testing from before BR mode and it wasn't that cool.
I dunno, there's a point where a game draws too much inspiration from another game and just makes it feel like another dev just trying to make that game instead of their own.
I doesn't hold up to New Vegas, but the new changes look like they'll finally make Cyberpunk feel like the good game it should have been. I think it's worth a try when it comes out
This has been the standard in RPGs for as long as expansions have existed though. What's the point of a level cap increase without any content to do at those new higher levels?
Kind of weird to spend so much time and effort on making a game that's just a ripoff of Cuphead
We cry together, brother