Thelgor

joined 1 year ago
[–] Thelgor@sh.itjust.works 3 points 1 year ago

I've always been intrigued by Skyfarer - made by FailBetter Games (Fallen London, Sunless Seas, Sunless Skies, Mask of the Rose). It's a Sunless Skies TTRPG. I haven't tried it but it definitely seems to fit in the steampunk genre.

[–] Thelgor@sh.itjust.works 5 points 1 year ago

I guess that Transformers mobile isn't coming out then.

[–] Thelgor@sh.itjust.works 3 points 1 year ago

I had this problem as well. It came down to what I was using in the user login field. You can choose either username or email. When I chose email, it would just spin forever. However, if I used my "name", it worked.

[–] Thelgor@sh.itjust.works 2 points 1 year ago (1 children)

While it may not exactly match up with the body of your message, I think this would fit the subject line rather well:

Dwarf Fortress

[–] Thelgor@sh.itjust.works 1 points 1 year ago

The Adventurer's League modules on the DM's Guild that end in -00 are usually good for introducing people to D&D. They usually have a nice balance of role-play and tactical combat, are low level, and are short or broken down into segments. I personally enjoyed DDAL10-00 Ice Road Trackers. It's four short 1-hour episodes that can be strung together for a larger story arc.

[–] Thelgor@sh.itjust.works 6 points 1 year ago

One of the things I strive for is how the art style adds to the mood of the situation. As an example, I love Mike Schley's fantasy map style. And while I've used it in some rather gruesome situations, it's not something I always use. I've used minimalist and monochromatic styles. I've had maps on aged parchment and as architecture drawings. I have used realistic and abstract designs for maps. I find it helps keep things interesting for me in map creation and for my players' experiences.