KoboldCoterie

joined 1 year ago
[–] KoboldCoterie@pawb.social 1 points 4 minutes ago (1 children)

Yep, it's a valid criticism. Theoretically the recourse in that case would be to block the instance entirely, but it'd still require multiple moderator actions (across multiple instances).

[–] KoboldCoterie@pawb.social 2 points 6 minutes ago

In this system, each community needs moderators from each instance it is on. A small instance run by one person would face a challenge finding people to moderate potentially hundreds of communities.

Each instance would be responsible for moderating its own posts, so a single user instance wouldn't need a moderator at all unless other instances were failing to moderate their content, but I agree, this is a hurdle, and would make it easier for bad actors to go to tiny instances and post spam.

You mention that a user who doesn’t like their instance’s moderation can use a different instance, but this isn’t easy. There’s no account migration at the moment. This is more of an issue with the lack of that functionality, since there are many other reasons people would want to switch instances.

Sorry, I might've been unclear - I simply mean that you could visit the community from your instance via that instance - e.g. [yourcommunity]/c/worldnews@lemmy.world - to see lemmy.world's "view" of the community. Your account would still exist on your own instance.

If this was implemented, presumably it would require merging all existing communities that share names.

A fair point; while it'd benefit some communities to have their content combined, it would not benefit others; this is a very valid criticism.

[–] KoboldCoterie@pawb.social 1 points 9 minutes ago

So all the spam and CSAM would have to be taken down by each individual instance.

Or only by the instance from which they were posted. If an instance is a moderation graveyard and is generating CSAM spam, it probably just needs to be defederated from, but I agree that the necessity to rely on local moderators to cleanly remove a post is a problem with the proposal.

Would also somehow have to find a way for instances to pull the hashtags out of every federated instance too.

If each instance shared a list of communities that it hosts with each instance that is aware of it on first discovery and periodically thereafter, it would assist with this. Wouldn't need to duplicate the content, just share a list of communities that exists. (I think that lack of duplicated content would actually be an improvement over the current system where, unless I'm mistaken, content is being duplicated, but I might also have an imperfect understanding of how it functions now.)

[–] KoboldCoterie@pawb.social 1 points 14 minutes ago

Well, under this theoretical standard, you'd only be posting to a single community; you wouldn't be literally tagging communities on your post. The hashtag comparison was more to how you view hashtags on Mastodon (e.g. you're searching for a hashtag and seeing all related posts from every instance.)

[–] KoboldCoterie@pawb.social 1 points 15 minutes ago

Okay, sure, but the underlying point is that the moderators of that community moderate all posts regardless of their origin, so biased moderators can direct the course of discussion. It's more a problem for broad topical communities with polarizing topics.

[–] KoboldCoterie@pawb.social 2 points 23 minutes ago

Your proposal seems to target the same issues as with multi-community support https://github.com/LemmyNet/lemmy/issues/818, which just got 6000€ funding from NLnet. Which seems to be a cleaner way of achieving the same goal.

That's great, maybe it's (or will at some point in the future be) a non-issue, then. (For what it's worth I did search for similar things before posting this, but apparently didn't hit on the right search terms.)

Some suggested points are also against ActivityPub standard.

I'm not familiar enough with the intricacies of ActivityPub to be able to comment on that; this is obviously not a set-in-stone implementation, and it sounds like some version of the underlying idea is possible, judging by the above.

 

Rather than communities being hosted by an instance, they should function like hashtags, where each instance hosts posts to that community that originate from their instance, and users viewing the community see the aggregate of all of these. Let me explain.

Currently, communities are created and hosted on a single instance, and are moderated by moderators on that instance. This is generally fine, but it has some undesirable effects:

  • Multiple communities exist for the same topics on different instances, which results in fractured discussions and duplicated posts (as people cross-post the same content to each of them).
  • One moderation team is responsible for all content on that community, meaning that if the moderation team is biased, they can effectively stifle discussion about certain topics.
  • If an instance goes down, even temporarily, all of its communities go down with it.
  • Larger instances tend to edge out similar communities on other instances, which just results in slow consolidation into e.g. lemmy.ml and lemmy.world. This, in turn, puts more strain on their servers and can have performance impact.

I'm proposing a new way of handling this:

  • Rather than visiting a specific community, e.g. worldnews@lemmy.world, you could simply visit the community name, like a hashtag. This is, functionally, the same as visiting that community on your own local instance: [yourinstance]/c/worldnews
    • You'd see posts from all instances (that your instance is aware of), from their individual /worldnews communities, in a single feed.
    • If you create a new post, it would originate from your instance (which effectively would create that community on your instance, if it didn't previously exist).
    • Other users on other instances would, similarly, see your post in their feed for that "meta community".
  • Moderation is handled by each instance's version of that community separately.
    • An instance's moderators have full moderation rights over all posts, but those moderator actions only apply to that instance's view of the community.
      • If a post that was posted on lemmy.ml is deleted by a moderator on e.g. lemmy.world, a user viewing the community from lemmy.ml could still see it (unless their moderators had also deleted the post).
      • If a post is deleted by moderators on the instance it was created on, it is effectively deleted for everyone, regardless of instance.
      • This applies to all moderator actions. Banning a user from a community stops them from posting to that instance's version of the community, and stops their posts from showing up to users viewing the community through that instance.
      • Instances with different worldviews and posting guidelines can co-exist; moderators can curate the view that appears to users on their instance. A user who disagreed with moderator actions could view the community via a different instance instead.
  • Users could still visit the community through another instance, as we do now - in this case, [yourinstance]/c/worldnews@lemmy.world, for example.
    • In this case, you'd see lemmy.world's "view" of the community, including all of their moderator actions.

The benefit is that communities become decentralized, which is more in line with (my understanding of) the purpose of the fediverse. It stops an instance from becoming large enough to direct discussion on a topic, stops community fragmentation due to multiple versions of the community existing across multiple instances, and makes it easier for smaller communities to pop up (since discoverability is easier - you don't have to know where a community is hosted, you just need to know the community name, or be able to reasonably guess it. You don't need to know that a community for e.g. linux exists or where it is, you just need to visit [yourinstance]/c/linux and you'll see posts.

If an instance wanted to have their own personal version of a community, they could either use a different tag (e.g. world_news instead of worldnews), or, one could choose to view only local posts.

Go ahead, tear me apart and tell me why this is a terrible idea.

[–] KoboldCoterie@pawb.social 1 points 1 hour ago

Great! Thanks for the update. I saw the announcement on Telegram about the database being at max load, figured that was probably related. Really appreciate all the work you do to keep us running!

[–] KoboldCoterie@pawb.social 117 points 15 hours ago

I mean maybe if you hadn't been milking Skyrim for 13 fucking years, expectations wouldn't be so unreasonably high, would they?

[–] KoboldCoterie@pawb.social 10 points 15 hours ago

This is a weird patent; it seems to be describing something more akin to Pokemon Home than an actual in-game mechanic, but then the references talk about the pokemon storage system, so who knows?

[–] KoboldCoterie@pawb.social 7 points 16 hours ago* (last edited 16 hours ago)

The one that I remember best was restricting eating food outside of the cafeteria. Previously it had been allowed to eat outside (the school had a patio area out where kids would wait for the busses, right outside the cafeteria), but there'd been issues with people leaving trash and things out there. The options on the ballot as I remember them were to continue to allow it with no change, to allow it but to implement strict punishments for anyone caught leaving trash around, or to just ban it entirely, and surprisingly 'Ban it' ended up winning, but it was really close. There was a group of students really pushing hard for that; they made posters with pictures of garbage and whatnot outside on the patio area and posted them all around, and got enough support to make it happen.

The student council got to decide the items that went on the ballot and the choices (probably with some faculty pressure for certain things, I imagine), so it was all student-led initiatives, which was neat.

[–] KoboldCoterie@pawb.social 9 points 17 hours ago (2 children)

Where I grew up, the schools all the way down to elementary school would hold votes to decide some school policies. Things like dress codes and rules governing hallway use, minor stuff, but stuff students care about and that affected us on a daily basis, and whatever won the vote became policy for that semester. We had lines and ballots and everything... The schools were the local voting places, so they had the official voting booths and everything from real elections. Was a great introduction to the process. We'd even get students canvassing in favor of certain policies beforehand if there was something particularly controversial on the ballot.

[–] KoboldCoterie@pawb.social 13 points 21 hours ago

👑 KING BUN ALERT 👑

 

Kind of falls under the 'Too Afraid to Ask' category, I guess, but I've been curious about this for a while. Did something actually happen at some point, or was this just a procedural thing that wasn't ever followed up on?

It's mildly annoying given how large they are.

Edit: It's possible that this isn't a federation problem at all (as discussion is bringing to light) but something else entirely. Regardless, though, something is going on.

It's also possible that the site I link below is out of date, so maybe don't take that as gospel. I bookmarked it a year ago and just hit it up to check on this a few minutes before posting, so I haven't been keeping up with it.

Doing a little more digging in light of the above, it's possible this is related to this issue, and there's just an extremely long delay before we get content from lemmy.world. Weirdly, though, it doesn't seem to be the case with other instances - maybe because of their size? Either way, looking at the same posts on our instance and 3 or 4 others, we seem to be the only ones not getting the replies. So something's fucked, maybe.

If you're on lemmy.world and happen to see this, drop a reply in here, maybe - I'd be curious to see how long it takes for us to see it (or if we can at all).

 

Page load times have been very slow for some communities, especially those hosted on other instances, and especially over the past few days. Not sure if this was related to the maintenance over the weekend. Here's some quick examples from a sample of 3 communities. I'm listing them in the order that I visited them (I'm not sure if images et. al. are cached across instances, but just in case):



Of these three tests, we performed fine on one, but the other two were markedly slower. Refreshing the home feed (settings: Subscribed, New) has also been very slow (with load times in excess of 5 seconds being very common).

Is anyone else seeing this, or is this a 'Me' problem?

(I swear I don't only complain.) :D

 

I'm sure there's a really simple answer to this, but it's a surprisingly difficult problem to search for.

I've got a RichTextBox control and I'm trying to write text that includes the letters "ff", but they don't show up. This is the specific code in question:

for entry in suffix:
  desc += "[color=darkgray]Suffix (Tier: %s, Quality: %s%%) 'of %s'\n[color=royalblue]" % [entry.tier, entry.quality, entry.mod.name]

This is what it ends up printing:

If I change one or both of the Fs to capitals, they both display fine; it's specifically two lowercase Fs that're problematic. They also display fine elsewhere in the same textbox; it's just this line specifically that's problematic. Even tried escaping it but it didn't like that, either.

Most of the settings on the RichTextBox are default; the font has a lowercase 'f' character; I haven't done anything weird with the font size, or style, or anything else.

I'm tearing my hair out here. Please tell me this is just some stupid bbcode tag or some such.

Edit: For anyone finding this later:

It's a ligature (ffi) that the font is missing a glyph for. To solve the problem: On the Import tab, choose the font you're using, click Advanced, and under Metadata Overrides, expand OpenType Features, click Add Feature -> Ligatures, add whichever option is appropriate (discretionary or standard ligatures), then disable the option. Reimport the font, and the issue is fixed!

 

Let's get some furry shit up in there. We can create / share a template so we're all working on something cohesive. Any interest / anyone have any suggestions for something to draw?

Community Link

 

The hacktivists, which describe themselves as made up of "gay furry hackers," usually target government orgs whose policies they disagrees with, and have a flare for political publicity stunts, also posted a link to the purported stolen files on their Telegram channel.

"The astonishing siegedsec hackers have struck NATO once more!!1!!!," the crew wrote, bragging: "NATO: 0. Siegedsec: 2."

The team is referring to its earlier NATO intrusion in July, during which it claimed it swiped information belonging to 31 nations and leaked 845MB of data from the alliance's the Communities of Interest (COI) Cooperation Portal.

 

"Some game developers are turning to artificial intelligence to make the creative process faster and easier—and cheaper, too. At Google Cloud Next in San Francisco, startup Hiber announced the integration of Google’s generative AI technology in its Hiber3D development platform, which aims to simplify the process of creating in-game content.

Hiber said the goal of adding AI is to help creators build more expansive online worlds, which are often referred to as metaverse platforms. Hiber3D is the tech that powers the company's own HiberWorld virtual platform, which it claims already contains over 5 million user-created worlds using its no-code-needed platform.

By typing in prompts via its new generative AI tool, Hiber CEO Michael Yngfors says creators can employ natural language to tell the Hiber3D generator what kind of worlds they want to create, and can even generate worlds based on their mood or to match the vibe of a film. [...]"

Once this is refined, this could be very neat! It's only environments right now, not characters and whatnot, too, but maybe eventually we'd be able to dynamically generate some anthro-populated worlds to explore.

 

Performance on Pawb.Social specifically has been degrading significantly; it often times takes a very long time (10+ seconds) to load a post, for example, with a noticeable number of time-outs occurring. Opening the same post via its home instance in these cases typically works much faster, leading me to believe the problem is here, not with the host instance.

This is the case even with local communities.

Hoping to hear from other folks - are you also experiencing this? Is it a temporary issue, or indicative of a growing server-side problem?

 

There was discussion on the lemmy fork thread about replacing the default 'Donate' link with a server-specific one, but given that's not available yet, is there somewhere we can contribute funds towards hosting costs?

Really, maybe such a link should be on the sidebar, at least - if there is one somewhere already, I wasn't able to find it, and as such I suspect other folks who would potentially be looking for one wouldn't find it, either.

 
 
 

I really don't have a lot of background on cluster munitions; it only really came into my perception in response to the controversy over the US providing them to Ukraine. As I understand it, the controversy is because they often don't all explode reliably, and unexploded munitions can then explode months or years later when civilians are occupying the territory, making it similar to the problems caused by landmines.

In an age where things like location trackers, radio transmitters, and other such local and long-range technology to locate objects are common place, what's stopping the manufacturers of these munitions from simply putting some kind of device to facilitate tracking inside each individual explosive, to assist with detection and safe retrieval after a conflict? I get that nothing is a 100% effective solution, but it seems like it'd solve most of it.

Can someone with actual knowledge explain why this is still a problem we're having?

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