JesterMarcus

joined 1 year ago
[–] JesterMarcus@alien.top 1 points 1 year ago

For me, its the two big ones almost every game has.

1st: Your mission is to go to this place a get this special item. Oh nevermind, its not there actually but luckily what was there was a clue to its actual location. And we repeat that for a couple of times until we finally get to the real resting place of said item. This is Uncharted in a nutshell even though I do like those games.

Second: Every game these days seems to have a betrayal of some kind and they all think they are so damn clever about it. All that's happened is I don't trust any character in games anymore.

Bonus 3rd: Silent protagonist who is actually the leader of the group/squad, but just takes orders from everyone else. If you're going to to do the silent protagonist, stopping telling the player they are the leader. Just make us the foot soldier at the bottom of the totem pole.