GnastyGnuts

joined 4 years ago
[–] GnastyGnuts@hexbear.net 15 points 17 hours ago (2 children)

It's also worth noting that each frame is an opportunity for player inputs to be registered by the game, so for any sort of game where tight reactions are an important part of gameplay (which is many -- particularly fighting and other competitive games), higher framerate can directly translate to more responsive controls.

[–] GnastyGnuts@hexbear.net 2 points 22 hours ago (1 children)

I can always tell that these developments are coming from China, even without reading the article and even if it's not in the headline. Then I read the article, it says "in China," and I'm like yea that's right.

[–] GnastyGnuts@hexbear.net 21 points 1 day ago (42 children)

You pick one! Jesus Christ it was your post in the first place that lead to this whole comment chain! You can't even pick your own goddamn bullet point? You have got to be fucking with me dawg!

Holy fuck seriously, what orgs are you a part of so I know not to have anything to fucking do with them, then you can talk about "chasing people away from communism."

Hell, try elaborating that point even. How do you think we are chasing people from communism? Are our shit-posts just too shitty?

[–] GnastyGnuts@hexbear.net 30 points 1 day ago (55 children)

We literally do not have downvotes, hence all the replies trying to get somebody to make an actual point.

How can people have this sort of smug self-confidence in their beliefs if they cannot articulate a single point even when directly invited to do so? Literally one of you just make a point and then give a "why". Preferably make the "why" better than "because I received any negative reception for my vague but obviously antagonistic comment."

[–] GnastyGnuts@hexbear.net 25 points 1 day ago (57 children)

Should the people you've gone out of your way to antagonize take you seriously if you actively refuse to even articulate a criticism (even when directly invited to multiple times) and just post vague smug shit?

And look, for all the whining about "dog-piling" and "swarming" that people make about our instance, you can have replies to your comments, or you can have downvotes where nobody expresses an actual criticism and nobody gains anything.

[–] GnastyGnuts@hexbear.net 33 points 1 day ago (60 children)

Do you take any negative reception to your comments as proof of whatever point you are trying to make? If you have a criticism to make in a public forum, shouldn't you reasonably expect a response that might likewise be critical?

[–] GnastyGnuts@hexbear.net 88 points 1 day ago (3 children)

This was another very difficult question I had to ask my interview subjects, especially the leftists from Southeast Asia and Latin America. When we would get to discussing the old debates between peaceful and armed revolution; between hardline Marxism and democratic socialism, I would ask: Who was right?

In Guatemala, was it Arbenz or Che who had the right approach? Or in Indonesia, when Mao warned Aidit that the PKI should arm themselves, and they did not? In Chile, was it the young revolutionaries in the MIR who were right in those college debates, or the more disciplined, moderate Chilean Communist Party?

Most of the people I spoke with who were politically involved back then believed fervently in a nonviolent approach, in gradual, peaceful, democratic change. They often had no love for the systems set up by people like Mao. But they knew that their side had lost the debate, because so many of their friends were dead. They often admitted, without hesitation or pleasure, that the hardliners had been right. Aidit's unarmed party didn't survive. Allende's democratic socialism was not allowed, regardless of the d'etente between the Soviets and Washington.

Looking at it this way, the major losers of the twentieth century were those who believed too sincerely in the existence of a liberal international order, those who trusted too much in democracy, or too much in what the United States said it supported, rather than what it really supported -- what the rich countries said, rather than what they did.

That group was annihilated.

  • Vincent Bevins, The Jakarta Method

Anarcho-libs / "Libertarian Leftists" love movements that maintained their moral purity by failing. As movements they're relatively easy to defend. Because they never meaningfully took power, they're never made to deal with the baggage of a real government that exists in a hostile capitalist world. Forever morally pristine and beautiful, in failure and death.

[–] GnastyGnuts@hexbear.net 38 points 2 days ago

Sucks there's no site to see reviews of IDF soldiers they've killed in Lebanon.

[–] GnastyGnuts@hexbear.net 15 points 3 days ago (2 children)

Cussing out zionists on mainstream social media is so frustrating because if you're even half as edgy as those evil creeps, your comment gets taken down and / or you're banned.

[–] GnastyGnuts@hexbear.net 33 points 3 days ago (1 children)

POV: You're homeless and about to be robbed by the Governor of California

[–] GnastyGnuts@hexbear.net 16 points 3 days ago

I was going to express sympathy for having to serve in a chud government, but reading the comments and learning she's a zionist causes me to lose all sympathy, and I am now eager to laugh at her misery.

 

The PC version of Space Marine fundamentally fucked up the gameplay -- the execution system works differently (and worse) from the original console release, and nobody has ever talked about it somehow.

Alternatively, it's possible the game always sucked and I had the only good version of it due to a unique bug on my 360 disc. Like, that shit ain't the same way it was on my 360 version. I checked. It's different.

Space Marine requires the player to use special "execution" moves on enemies to regain health, like DOOM 2016, but years before that. A key detail is that you are not invulnerable while you do the kill animations. This brings us to the key difference that makes the game dookie on PC:

On the 360 version, or at least the particular disc I have, you cannot outright die during the animation. You can still take damage, and you can still take so much damage that it ends up being a bad choice, so there's still a worthy risk-reward consideration, but you can't outright fucking die during the animation.

It was still totally possible to die literally seconds after the animation finished, such as if you regain less health than you lost during the animation, but the animation had to at least finish.

This created exciting battles where you'd be basically riding a wave of execution moves to keep yourself alive while under constant assault. Like, you're barely keeping your head above water, chaining from one "safe" point to another -- just gotta stun somebody and reach them before you outright die and you're secure for another few seconds. It felt really cool actually.

On the PC version, you can and likely will die frequently during the kill animations, making it shit. It's just annoying shit now, and feels super cheap and unfair, especially since the kill animations have different lengths, and you can't choose. Best is when you die right before it's about to finish and give you the health you wanted in the first place.

This doesn't even start to become too noticeable until the second half of the game where the Chaos dickheads start showing up, and the little renegade guardsmen absolutely light your shit up with their rifles even on normal -- they're scarier than the chaos marines or the demons.

And the protagonist has to drop some fucking Dove chocolate-ass "live-laugh-love (The Emperor)" line every time he dies, making it take just a little bit longer than it needs to to get back into the game.

With this change (or bug, or lack of a bug, whatever causes this) the second half of the game (which used to be my favorite part) goes from being a solid action beat-em-up affair to a 3rd-rate 3rd person shooter with no cover mechanic against enemies that start Gears-of-War-ing your ass.

If this is how the game was always supposed to be, good god what a turd. If they changed the game, good god what dumb-asses. Did I seriously get the only good version of the game years ago, due to a unique bug on the 360 disc? I have no clue, it's so fucking weird.

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