Exactly. Why would facebook even care about the existing, tiny, fediverse? They are probably doing this because the infrastructure maybe makes sense somehow for geographic reasons to save on server costs.
Double_A
I still don't see how things will exactly go bad for the existing instances by communicating with Meta instances.
The arguments in this article are "They won't moderate" and "Meta is evil". One is speculative, and one is biased... not convincing arguments to a neutral judge.
The drawback I see is that Meta communities will just be bigger and suck people out of the "nice" fediverse. But not federating with Meta won't change anything about it. If anything it causes harm because existing communities can't profit from the new Meta users joining.
I mean if you watch the movie in a cinema that might make sense... But at home with regular TV speakers it's gonna be awful.
PHP with a good Framework, heck yeah. Old-School PHP, oh god no!
So this is a quick way to ruin the fediverse: Create a The_Donald community on the big instances.
A billion is nothing on the scale of points 5 and 6 though...
All those free services I tried, always produce garbaggio results. Where is the actual good stuff?
One trivial way would be to just transfer your subscriptions, onto a new account.
It can't easily be removed since it needs to send out that information into the federated network. At best the function to quickly see that can be removed from the GUI.
This. I miss the list of things I'm subscribed to that reminds me to check in on some of those communities from time to time.
To throw some extra spice in this: What happens if the player decides to chose randomly?
GTA2 and then GTA3. The open world of GTA2 seemed so big, and you could do all kind of random crazy stuff. GTA3 then was the same thing but in 3D!
Also another favourite was Prehistorik Man for the SNES. Was just a neat platformer that wasn't just the "default" Super Mario.