this post was submitted on 03 Aug 2023
21 points (100.0% liked)

Star Citizen

4 readers
1 users here now

A general discussion place for all things related to Star Citizen.

All game related discussion is welcome here, but if there's a specific community for the content you are about to create, try to post it in the correct one. This allows community members to filter out the types of content they want to see.

Here are the current sub-communities:

!screenshots@citizensgaming.com - for in-game screenshots

!videos@citizensgaming.com - for video related content

!issues@citizensgaming.com - for SC bug reports

!community@citizensgaming.com - discussion around this Lemmy instance

!support@citizensgaming.com - support for this Lemmy instance

!off_topic@citizensgaming.com - anything else unrelated to SC

Rules

founded 1 year ago
MODERATORS
 

Today on Inside Star Citizen, we’ll show how we get our game on by playing with the Rastar tool to build an Underground Facility on Daymar.

Watch it now

top 8 comments
sorted by: hot top controversial new old
[–] JeffCraig@citizensgaming.com 8 points 1 year ago

I really love seeing behind the scenes footage of the map tools!

We noted their updates about Rastar in the monthly update, so it's cool that it was expanded on in ISC this week. I like how seamless it makes things, adding location pieces around the landscape without breaking up the existing ground.

[–] Tenesto@citizensgaming.com 7 points 1 year ago

Pretty fun to see them build a location 😀 I'm still waiting to see the larger UGFs in game!

[–] Rabalyn@citizensgaming.com 4 points 1 year ago (1 children)

So wait... this replaces building blocks? I'm struggling to understand what is different about Rastar.

[–] Inctura@citizensgaming.com 4 points 1 year ago

No, I think the UI uses building blocks. There doesn't seem to be a whole lot that's different about Rastar that wasn't already covered 2 years ago at citizencon: https://youtu.be/fQkN1YdT6SI?t=491

I think maybe the original outposts were built without using this tool? It's more feature complete now and so they're using it to revamp all the existing bunkers. At the end of the day, nothing changes for the players besides the exterior layout of the area around the bunkers.

[–] Inventis@citizensgaming.com 2 points 1 year ago (1 children)

The only exciting thing about this video is where they talked about how the players would use this UI at some point in the future.

Base building is going to be great.

[–] Shadesto@lemmy.world 1 points 1 year ago

Yeah this is sort of a rehash, but the prospect of building a base that's more interesting looking than the current outposts is a pretty cool possibility.

[–] pastromic@citizensgaming.com 2 points 1 year ago (1 children)

When are we getting those large bunkers?

Probably some time after NPCs actually work 😠