this post was submitted on 18 Feb 2024
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Similarly, picking a difficulty option in Doom

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[–] all-knight-party@kbin.run 57 points 9 months ago (3 children)

Oh, they still do that, now it's just nefarious and hidden behind concepts like FOMO and season passes

[–] verycoolusername@lemm.ee 24 points 9 months ago

Yeah I love the fact that in this game, the message was just for the sake of it, while nowadays it would be in order to keep the person playing it addicted to whatever skinner box is integrated into the gameplay loop.

[–] datavoid@lemmy.ml 7 points 9 months ago

Only 14 hours until your next daily reward!

[–] hansl@lemmy.world 2 points 9 months ago

Now if you die like three times they ask you to enable “easy mode”…

[–] tonarinokanasan@lemmy.sdf.org 44 points 9 months ago (2 children)

Both of the examples you give are Id - and to be honest, I feel like this was always more of an Id thing than it was an overall trend

[–] LucasWaffyWaf@lemmy.world 23 points 9 months ago

Yeah that's very much id's old 90's machismo. This is the company that invented the word "gibbitude" in Ultimate Doom's flavor text xD

[–] gerbler@lemmy.world 18 points 9 months ago

Sid Meier's Alpha Centauri would vocalise "Please don't go. The drones will miss you. They look up to you" when you go to quit.

[–] t3chskel@lemmy.world 33 points 9 months ago (2 children)

Love this one from Carmageddon

[–] SpaceNoodle@lemmy.world 24 points 9 months ago (1 children)
[–] crushyerbones@lemmy.world 38 points 9 months ago (1 children)

I think it's "Return to a life where you don't get internal organs in your hair?"

[–] SpaceNoodle@lemmy.world 9 points 9 months ago (1 children)

Best I can do is "literal vegans in your hair"

[–] moody@lemmings.world 1 points 9 months ago

I'll pass, thanks.

[–] c0m47053 9 points 9 months ago

Was hoping to find this here, many happy childhood memories playing this one

[–] rtxn@lemmy.world 31 points 9 months ago
  • Press Y to concede with dignity

  • Press N to let a game bully you

[–] Matriks404@lemmy.world 15 points 9 months ago* (last edited 9 months ago)

Old games had a soul. Modern games have microtransactions.

Only Indie games nowadays give me a feeling of getting into something that is made out of love, and not solely for money.

[–] neidu2@feddit.nl 12 points 9 months ago* (last edited 9 months ago) (1 children)

I remember using Fasttracker2 in the 90's, and when hitting the exit button it showed a yes/no dialog box: "Was Rome really built in a day?"

And Carmageddon asked something along the lines of "Really go back to screaming kids and pets that need toilet training?"

[–] Aatube@kbin.social 6 points 9 months ago (1 children)

For FastTracker 2, which one's quit and which one's stay? BC it feels like if you think Rome wasn't built in a day you take a break from sequencing to take a rest

[–] neidu2@feddit.nl 5 points 9 months ago

I honestly don't remember. It's been 25 years.

[–] Tar_alcaran@sh.itjust.works 11 points 9 months ago

Don't go, the drones need you!

[–] Vordimous@lemmy.ml 11 points 9 months ago

There is an indy game called Barony that does this. I got this message when closing the game after getting smooshed by a boulder.

[–] tigeruppercut@lemmy.zip 10 points 9 months ago (1 children)

I like the "if doom was like CoD" vid from like 10 yrs ago

https://youtu.be/C4yIxUOWrtw

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[–] bleistift2@feddit.de 10 points 9 months ago

I hate Ubisoft, but I love that Anno keeps reminding you to stop playing.

[–] FlashMobOfOne@lemmy.world 10 points 9 months ago

In Solasta: Crown of the Magister, if you miss your spell or your shot your party members will talk shit. It's funny.

[–] lakemalcom10@lemm.ee 9 points 9 months ago

I have been saying "Press 'Y' to be a weenie" for as long as I can remember

[–] Bitflip@lemmy.ml 8 points 9 months ago

Embrace cowardice? Yes No

[–] Lath@kbin.social 8 points 9 months ago

I remember some parents once sued a gaming company for making such messages with the claim that it was encouraging addiction. Or not as it the article making that claim?

[–] waybackguy@lemmy.world 7 points 9 months ago

Max Payne "I was too tired to go on." or "I was afraid to go on."

Game over screens too like Arkham City with the villain mocking Batman. System Shock with the hopeless death animation. Sometimes the deaths can get elaborate and repetitive though like some horror games.

[–] Texas_Hangover@lemm.ee 6 points 9 months ago

id was the best for good natured shit-talking. Until 3d Realms ran out of gum.

[–] Krudler@lemmy.world 5 points 9 months ago

Not quite on topic but I miss one thing from Llamatron. When you paused it showed a small icon of a toilet or a cigarette.

[–] Kolanaki@yiffit.net 3 points 9 months ago* (last edited 9 months ago) (1 children)

I just recently picked up a game that brings back the "quit insult" but I'm blanking on which one it was (I got a few new things for my birthday the other day so it's all just a congealed mess in my head).

[–] The_Picard_Maneuver@lemmy.world 3 points 9 months ago

Nice. It's always fun to see games continuing the tradition.