On PC, A short hike is really cute. Its a short walk around and explore type game. Cloudberry kingdom is good too (but probably skip the cutscenes). It's a 2D platformer that gets REALLY hard but starts out easy (the hard parts are dozens to hundreds of levels in). The nice thing is the levels are really short and there are infinite lives and it can be 4player.
On switch, cadence of hyrule is cool. It's sort of a reskin/remake of a different game. Other good ones on switch are pokemon snap, Mario kart, Mario odyssey, any of the sides roller Marios. Minecraft is of course good.
The yoshi platformers are good. The one from wii u (I think its yoshi's wooly world) is really great. Wii u is discontinued but you can probably emulate on pc. Pikmin games (wii, wii u, switch) are good too. Kirby games are good too.
Definitely don't sleep on the lego games (hobbit, star wars, lego city, jurassic park, etc.) I had to expectations when we fired them up but wow are they well made. Most (all?) are 2 player couch co-op too.
And honestly zelda breath of the wild and tears of the kingdom are great. My kid doesn't follow the story progression but has a great time just running around and riding horses and fighting bad guys. I'm sure you've realized by now that sometimes you don't have to play with a toy "the right way" to have fun. This also extends to video games.
Educationally... well don't get your hopes up top high. Yes video games can teach problem solving and the value of not getting discouraged if you don't get something on the first try, but most educational games are kinda boring.
When I was looking for board games kids would like and are possibly educational, I saw some reviews that said you're way better off with a game that was made to be fun and just happens to have some educational value rather than a game meant to be educational... mostly because the ones meant to be educational will be boring and no one will want to play them... while the ones meant to be fun will get more traction.