this post was submitted on 22 Nov 2023
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Piracy: ꜱᴀɪʟ ᴛʜᴇ ʜɪɢʜ ꜱᴇᴀꜱ

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Supporting small creators that contribute to the creative commons, or free software developers using the money saved! This is like, protesting proprietary stuff, while using the saved resources to support creators that respect our right to reuse/remix instead. I hope that makes sense lol

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[–] KpntAutismus@lemmy.world 17 points 11 months ago (2 children)

absolutely, i'm gonna donate to the jellyfin devs soon.

[–] filister@lemmy.world 7 points 11 months ago (1 children)

There are more ways to help Open Source and sometimes opening well documented bug tickets with information on how the devs can replicate a problem or by improving the publicly facing documentation or opening a PR request is as valuable or even more valuable to the project as money donations.

My point is even if you guys can't have the financial means to donate, you can still help by spending some of your free time to help an open source project and that would be equally valuable!

[–] KpntAutismus@lemmy.world 7 points 11 months ago (1 children)

i can't code for shit, but i am willing to help in any way i can. at the moment thats money and bug reports.

[–] WarmApplePieShrek@lemmy.dbzer0.com 3 points 11 months ago* (last edited 11 months ago) (1 children)

Sometimes the documentation is a big one. A lot of good devs can't write help files for shit.

[–] matey@lemmy.dbzer0.com 3 points 11 months ago

Hey!

...

Okay.

[–] IgnisIncendio@ani.social 6 points 11 months ago
[–] theshatterstone54 2 points 11 months ago* (last edited 11 months ago)

Yup. So true. I haven't paid for films or series ever full stop (although I have used a streaming service my parents have paid for a few times), and the only times I've paid for games was when I've bought them from a second-hand reseller (and often sold them back to that reseller).

When it comes to donating however, after forgetting for so many months, I finally pulled the trigger on a donation to an Open Source project I use almost every day, qtile (Link: https://github.com/qtile/qtile )