this post was submitted on 04 Oct 2023
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Baldur's Gate 3

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Baldur’s Gate 3 is a story-rich, party-based RPG set in the universe of Dungeons & Dragons, where your choices shape a tale of fellowship and betrayal, survival and sacrifice, and the lure of absolute power. (Website)

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I just recast until it succeeds and one-turn kills the victim with the guaranteed critical hits. What did they think I'm trying to do to them with "Hold person"?

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[–] JackbyDev@programming.dev 39 points 11 months ago (1 children)

They took all the potential anger of that and directed it at my wild shaped druid meowing which seems to trigger combat sometimes.

[–] RizzRustbolt@lemmy.world 12 points 11 months ago

They're touch-starved.

[–] half_built_pyramids@lemmy.world 9 points 11 months ago (1 children)

Probably a bug.

What difficulty are you on? On easy NPCs don't mind if you fail stuff like charm person. Could be hp got categorized the same.

[–] lowleveldata@programming.dev 3 points 11 months ago (2 children)

I'm on normal. They just yell like "Hey watch out!" and then go back to mind their own business

[–] Zehzin@lemmy.world 7 points 11 months ago* (last edited 11 months ago) (1 children)

Just yesterday I used a 20lb chest as a weapon on an enemy 3 times cause she kept parrying it before starting combat lol

[–] half_built_pyramids@lemmy.world 1 points 11 months ago

Sounds like bug

[–] uskok@lemmy.world 6 points 11 months ago (1 children)

Have you tried casting banishment on merchants and stealing all their stuff before they return?

[–] lowleveldata@programming.dev 2 points 11 months ago

What? Now I have to

[–] Katzastrophe@feddit.de 6 points 11 months ago (1 children)

For a second I read 'combo' instead of 'combat', and was very confused as to how I never found out about the 'Baldur's Gate 3 Combo Mechanic'

[–] TheGreatFox@lemm.ee 7 points 11 months ago (1 children)

The main BG3 Combo Mechanic is water bottles/create water spell + cold/electric spells.

[–] Piecemakers3Dprints@lemmy.world 1 points 11 months ago

Hunh. I thought the salient mechanic meta was: sneak attack per character until all targets are neutralized and combat never initiates as all possible adversaries are dead before it could trigger... 🤷🏼‍♂️