this post was submitted on 24 Oct 2024
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I want to integrate the online documentation a bit nicer into the editor itself. Is it somehow possible to query that page and get the contents of the searched-for entries?

Best case would be, if we can get the queried site content as JSON, that'd be nice, but very unlikely I think.

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[–] copygirl@lemmy.blahaj.zone 15 points 2 weeks ago

https://github.com/godotengine/godot-docs

This is the source for Godot's documentation. You could clone the repo (in reST format) or download one of the releases (in HTML format) offline, so you wouldn't even need to query anything online.

[–] breadsmasher@lemmy.world 8 points 2 weeks ago* (last edited 2 weeks ago) (1 children)

The documentation is available on github which might be easier to deal with than scraping the website?

https://github.com/godotengine/godot-docs

Out of interest, what additions would you want to include? The editor has documentation built in as far as I understand

https://docs.godotengine.org/en/stable/getting_started/introduction/first_look_at_the_editor.html#integrated-class-reference

[–] Smorty@lemmy.blahaj.zone -2 points 2 weeks ago* (last edited 2 weeks ago)

It is true that the editor has the build in class reference. I have already tried to retrieve the text from when that pops up, and I have managed to do that partly, however it doesn't segment anything. The reason why I want a cool format like JSON or maybe YAML is that I can parse it and separate it into variables, which can then be nicely display in smaller UI elements.

::: spoiler secret reason why I want to segment the docs (CW: overhyped topic) Okay, don't tell this to anyone, because many people don't want to hear anything about this topic, which is reasonable: it's abnoxious and overhyped.

whispering: ~The~ ~reason~ ~I~ ~want~ ~to~ ~segment~ ~the~ ~docs~ ~is~ ~because~ ~I~ ~want~ ~to~ ~embed~ ~them~ ~and~ ~use~ ~them~ ~as~ ~structured~ ~input~ ~for~ ~a~ ~locally~ ~running~ ~LLM~ ~for~ ~better~ ~context.~

shocked crowd sound

I already made two posts about this on here: This one and this one. :::