Maybe it didn't do as well as they'd hoped, but back of the napkin guesstimates sure make it hard to believe DD2 wasn't profitable.
Games
Welcome to the largest gaming community on Lemmy! Discussion for all kinds of games. Video games, tabletop games, card games etc.
Weekly Threads:
Rules:
-
Submissions have to be related to games
-
No bigotry or harassment, be civil
-
No excessive self-promotion
-
Stay on-topic; no memes, funny videos, giveaways, reposts, or low-effort posts
-
Mark Spoilers and NSFW
-
No linking to piracy
More information about the community rules can be found here.
I read it more like they did well, but after a decade making the same game in a couple of iterations, they just want to be done. So sell the company, make 10x what you could running it, and just head on out.
I played it in alpha (?) when it first came out and it was alright. I played it for like 3 hours, but never felt a desire to revisit it.
Darkest Dungeon was just one of them titles that isn't that suited for a sequel.
I agree with the sentiment and it’s weird that it can be applied to quite a few recent games, frostpunk 2 comes to mind as the latest one of these
It's an attempt at piggybacking off the success of the first game, but they don't take the time to understand why it was successful and if a sequel is needed. I'd love to see devs try something new when they find success instead of just pumping out a number 2.
BHVR trying to acquire a catalog specifically catered to Otzdarva's tastes
Please keep behavior far away from fromsoft thanks
Fromsoft would be more likely acquiring them, so actually start pushing.
First thought that came to mind: "I have no idea what to make of this"
If they wanted DD2 to do better, why didn't they make it a better game?