this post was submitted on 09 Jun 2024
311 points (96.4% liked)
Games
32674 readers
874 users here now
Welcome to the largest gaming community on Lemmy! Discussion for all kinds of games. Video games, tabletop games, card games etc.
Weekly Threads:
Rules:
-
Submissions have to be related to games
-
No bigotry or harassment, be civil
-
No excessive self-promotion
-
Stay on-topic; no memes, funny videos, giveaways, reposts, or low-effort posts
-
Mark Spoilers and NSFW
-
No linking to piracy
More information about the community rules can be found here.
founded 1 year ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
view the rest of the comments
Meh. I was really hoping they'd go back to the sci-fi aesthetic of 2016 but instead they've doubled down on the weird high fantasy with guns thing.
It's like they actually wanted to reboot Heretic/Hexen but they couldn't get the license for it so they've just shoehorned it into Doom instead.
Sorry it's not going in the direction you hoped. I'm personally super into this vibe. Feels bizarre and different. Hopefully they capitalize on the theme and do something cool with it. If the "dragon" flight part is as tight and fun as recent Doom mechanics, it could be really fun.
Agreed. I am not a fantasy fan for games really at all (with very few exceptions) but this looks so rad. The combination of tech and fantasy looks like a wild ride.
I cast non-magic missile
To me it feels like they're leaning into more of a Quake 1 aesthetic, which I really like.
Funnily enough I never really liked that the quake sequels doubled down on the sci-fi so hard.
Yeah honestly Eternal should've been a Quake reboot using the new engine rather than a Doom sequel. Everything about it felt like Quake.
Yeah i really prefer the lovecraft aesthetic of Quake 1 over the tech, body horror of the sequels. Science coming into contact with something that defies science and reason is one of my favorite genres of fiction. The Myst, Event Horizon, Doom (especially Doom 3,) and the newest Rimworld dlc all really scratch that itch of coming into contact with something outside of reality, outside of reason and understanding. Really wish for more of that.
Yeah, I kind of agree. I wish they'd make a new Quake or something, Doom is cool and all but this barely resembles it. Eternal was fun, but too goofy and campy, Doom 2016 did it perfectly.
For me it's not really the aesthetic, but the gameplay in itself. Doom 1, 2 and 64 were, understandably, very different from the other parts, but very similar to each other - a game based on movement, where you fly around the map at ludicrous speed shotgunning everything in a few hits. Doom 3 is much more tactical in its game and weapon play. You aren't just infinitely fast and can save yourself from every situation by strafing, but you actually need to use all your weapons as they are best. Doom 2016 was a perfect mixture out of both styles, with high speed movement, (double) jumps, and a use for every weapon for its unique abilities. Everything was nicely integrated and balanced. Doom Eternal not only changed that style again, they also removed many good concepts, like classic maps and runes. It's clearly a step down, in almost every way, and yet another gameplay style.
Damn, rebooted Heretic or Hexen would be cool as hell.
Amid Evil totally scratched that itch, plus it's a huge game so there's hours of quality content too.
Isn't that basically Dusk?
https://store.steampowered.com/app/519860/DUSK/
sure, go ahead and remake hexen but pretend its doom to appease the copyright overlords