this post was submitted on 07 Jun 2024
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@Bro666 i appreciate your reply! I'll link you to my response to a different post here outlining a bit more of my experience. tl;dr, I've used multiple programs in personal and academic settings. Some FOSS options are great and comparable! Some miss the mark, even if they get close. It's not for lack of trying, it's that out of the multiple programs I've learned over the years, the FOSS options tend to be the odd ones out.
https://woof.tech/@crocodisle/112579981685976482
Even blender is guity of this with its default control scheme being the odd one out among Maya, Unity, and Substance, but it can be modified enough to make up for this and has other attractive aspects to make it a worthy contender. Digital tools tend to be used in an ecosystem that they are integrated with. Learning new workflows if fine, but there's value in being able to do what's already being done well in a similar way without much fuss.
Even if you lack knowledge regarding development, advice from professional designers and artists is always appreciated. I think it would be helpful if you picked a project with receptive developers and offered them your insight.
@Bro666 thanks for the encouragement! I joined a forum when researching some Krita features, but only because I felt the need to stand up for someone who suggested a good feature and ended up getting told it was a stupid idea, even though other painting programs had already implemented something similar... FOSS is tough, and all respect to the developers and communities that make it happen. I trust many of these things are already being worked on/implemented, or the groups have bigger fish to fry.
There are abrasive people everywhere and everyone has an opinion. In a community without a top-down hierarchical structure, every Tom, Dick and Henrietta thinks they know what's best for the project and will tell you so. Don't take it personally, remember everybody wants what is best, and, if you believe in your proposal, persevere. There is someone who agrees with you.
@crocodisle
Would the option to select default control scheme work?
@Bro666
@minecraftchest1 @Bro666 options for default control schemes are a good start! Blender's welcome popup thingy asks on first run whether or not the user wants blender or "industry standard" controls which is definitely useful. I know Krita has the option to use keybinds from other popular programs, but my pain points with it have less to do with keybinds and more to do with other small behaviors that add up to making it frustrating to use. I outlined some of them here if you're curious:
https://woof.tech/@crocodisle/112580205821945499
I've had a few suggestions at this point to submit bug reports so I'll consider it.