this post was submitted on 28 May 2024
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See I take the opposite message away from this. The point is, it doesn’t have to be perfect in order to be masterpiece cinema or accomplish the goal.
Great paintings can have brushstrokes. It doesn’t need to look photorealistic to what the thing looks like; in fact you could make the argument that’s counterproductive. Great video games have constrained mechanics; you can’t do everything “realistic,” and in fact the pursuit of hyper realism seems etc etc you get the point.
Maybe I’m oversimplifying what he’s saying, and he just means that the craft of movie making is now easier and we can eliminate some detail-focused bullshit that used to create logistical problems with shooting… but it sounds more to me like “and NOW we can sink millions of dollars into fuckin around with the background of the shots and that’ll finally fix what was wrong with Jaws and all the movies now will be better than Jaws as a result” which sounds like totally missing the point if that’s what he’s saying.
He is saying that through vfx the whole experience can be more consistent.
You can eliminate stuff that takes you out of the movie like the sky or water changing from shot to shot. It is more immersive that way.
And I’m saying consistency is not the goal. Was Jaws not immersive?
Consistency is one of the goals. That is why there is a person on set whose whole job it is to keep stuff consistent between takes.
Every time I see clothing/stance/water/sky change between shots it reminds me that I am watching a movie which in turn kills my immersion.
If you would take jaws the way it is and just change the inconsistencies it would be a better movie. Doesn't mean it isn't a good movie now.
Well in did get my leg bit off in the cinema.
“… I got better.”