this post was submitted on 22 May 2024
113 points (99.1% liked)
Games
16689 readers
618 users here now
Video game news oriented community. No NanoUFO is not a bot :)
Posts.
- News oriented content (general reviews, previews or retrospectives allowed).
- Broad discussion posts (preferably not only about a specific game).
- No humor/memes etc..
- No affiliate links
- No advertising.
- No clickbait, editorialized, sensational titles. State the game in question in the title. No all caps.
- No self promotion.
- No duplicate posts, newer post will be deleted unless there is more discussion in one of the posts.
- No politics.
Comments.
- No personal attacks.
- Obey instance rules.
- No low effort comments(one or two words, emoji etc..)
- Please use spoiler tags for spoilers.
My goal is just to have a community where people can go and see what new game news is out for the day and comment on it.
Other communities:
founded 1 year ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
view the rest of the comments
This is the best summary I could come up with:
Nintendo’s Super Mario Maker series of games lets you create your own sidescrolling platformer levels using sprites and 3D objects from several entries in the franchise.
It’s created a deeply devoted fan base, but it’s only ever let you make sidescrolling levels.
The developers, Arthurtilly and rovertronic, describe it as “a toolbox letting you fulfill all of your SM64 dreams.” Just like the Super Mario Maker series, it lets you create your own levels using a special creator interface that borrows a lot from Minecraft, giving you low-res textured (this is the N64 after all) cubes that you can drop in place.
The developers have a guide for doing so (in addition to the video above), and you’ll need an emulator or an actual Nintendo 64 to play the game with the Builder 64 modifications in place.
As Engadget points out, you can do that with a flashcart that supports SD cards — several options are listed in the guide linked above.
Only Nintendo knows what its bar is for taking down projects like this, but it has put emulator developers on edge with some high-profile takedowns lately.
The original article contains 473 words, the summary contains 188 words. Saved 60%. I'm a bot and I'm open source!