this post was submitted on 10 May 2024
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[–] tal@lemmy.today 4 points 6 months ago* (last edited 6 months ago) (1 children)

I think that one could also say something similar about Hollywood, though there maybe I'd agree that scale is more important.

Terminator II was, for its time, pretty expensive. I'd be sad to not have Terminator II -- it was a pretty good movie.

But Twelve Angry Men is a pretty good movie too. It has essentially no special effects. The costumes are mostly everyday business casual. Most of the movie takes place in a conference room, with a very small part in a courtroom and a bathroom. I don't know what its budget is, but it has to be simply tiny in comparison.

[–] ringwraithfish@startrek.website 2 points 6 months ago

Exactly! I especially like your point about T2. I don't think it's wrong to put a lot of money behind a AAA game, but there needs to always be a balance weighted toward the creative/entertainment value (whether it's innovative game mechanics or story driven).

Once that balance shifts to the business side by focusing on recouping the investment is when a project is at risk for not being received well.

I think all gamers are ok with studios making a profit on their games, but don't try to fleece us.