this post was submitted on 27 Apr 2024
312 points (97.6% liked)

Gaming

20006 readers
24 users here now

Sub for any gaming related content!

Rules:

founded 5 years ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
[–] misterdoctor@lemmy.world 9 points 6 months ago

lol raycasting isn’t optimized for server side deployment, it would increase the poly count of the mesh tenfold, which would in turn increase average ping and fps. Couple that with the client side rendering problem and I don’t know anything about development just kidding