this post was submitted on 21 Apr 2024
312 points (97.9% liked)
Godot
5942 readers
169 users here now
Welcome to the programming.dev Godot community!
This is a place where you can discuss about anything relating to the Godot game engine. Feel free to ask questions, post tutorials, show off your godot game, etc.
Make sure to follow the Godot CoC while chatting
We have a matrix room that can be used for chatting with other members of the community here
Links
Other Communities
- !inat@programming.dev
- !play_my_game@programming.dev
- !destroy_my_game@programming.dev
- !voxel_dev@programming.dev
- !roguelikedev@programming.dev
- !game_design@programming.dev
- !gamedev@programming.dev
Rules
- Posts need to be in english
- Posts with explicit content must be tagged with nsfw
- We do not condone harassment inside the community as well as trolling or equivalent behaviour
- Do not post illegal materials or post things encouraging actions such as pirating games
We have a four strike system in this community where you get warned the first time you break a rule, then given a week ban, then given a year ban, then a permanent ban. Certain actions may bypass this and go straight to permanent ban if severe enough and done with malicious intent
Wormhole
Credits
- The icon is a modified version of the official godot engine logo (changing the colors to a gradient and black background)
- The banner is from Godot Design
founded 2 years ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
view the rest of the comments
I am curious what you are taking about but these terms mean nothing to me. Can you explain more please.
There is a field of performative art called live visuals, mostly for music festivals and parties but also for theater and just as stand alone installation that involves creating live video content. There are different popular applications for this like vdmx, resolume (more playback), modul8 or touchdesigner, all with different drawbacks and strengths. A lot of them can interact between each other and with video mapping software (to map your output to more complex surfaces) through video protocols like syphon, spout or ndi. Game engines that can create poverfull, interactive graphics would be awesome for that purpose. And there is a lack of open source free software in that field. I think at some point godot had some spout integration - but I think it does not work anymore.
Thank you for that description and that whole side of things sounds so very interesting.
It is still kind of niche, so not so difficult to get into - it's fun way to perform your video stuff in front of people and if you are into partying it's really fun. There is some demand for good people.
If you know what you're doing, that sounds like something that could probably be done with a plug in. You could start the project yourself.
I think there was a plug in for spout, but it's not working anymore. And I'm in best case python scipter, not sure that would be enough to make one myself.