this post was submitted on 14 Apr 2024
352 points (96.3% liked)

Gaming

3174 readers
142 users here now

!gaming is a community for gaming noobs through gaming aficionados. Unlike !games, we don’t take ourselves quite as serious. Shitposts and memes are welcome.

Our Rules:

1. Keep it civil.


Attack the argument, not the person. No racism/sexism/bigotry. Good faith argumentation only.


2. No sexism, racism, homophobia, transphobia or any other flavor of bigotry.


I should not need to explain this one.


3. No bots, spam or self-promotion.


Only approved bots, which follow the guidelines for bots set by the instance, are allowed.


4. Try not to repost anything posted within the past month.


Beyond that, go for it. Not everyone is on every site all the time.



Logo uses joystick by liftarn

founded 1 year ago
MODERATORS
 
you are viewing a single comment's thread
view the rest of the comments
[–] summerof69@lemm.ee 2 points 7 months ago (1 children)

I find myself with some time it’s difficult to get invested when I know I won’t have more time going forward.

I feel the same sometimes. I'm so disappointed with games like God of War and Doom. Between my gaming sessions, I forget how their talents and upgrades systems work, and generally I have no interest in them. Nowadays everything wants to be an RPG, and throw as many mechanics at their players as possible. But I just want to have some fun after work, not obtain a PhD in game design.

[–] Vipsu@lemmy.world 1 points 7 months ago

Returning to a game you've left unfinished or just havent played in a long while can really feel like leaving ones comfort zone. Funny thing though is that its often a lot easier than one might think once you actually gather enough motivation to sit down to it.

When it comes to light rpg mechanics, those are usually designed so that you can't really go wrong with them. They're more of a problem when you're a "minmaxer" looking to "optimize fun out of the game" as then it's really easy to start overthinking about these things.