this post was submitted on 29 Mar 2024
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[–] umbrella@lemmy.ml 14 points 7 months ago (3 children)

something i dont see being talked about is the sheer processing power needed for this.

how are they gonna solve that? just requiring you to casually have a couple 4090s?

[–] Toribor@corndog.social 14 points 7 months ago (3 children)

They'll require a persistent online connection for cloud compute.

[–] CluelessDude@lemmy.zip 7 points 7 months ago (1 children)

Imagine now NPCs in gaming being bound to always being online and a company can choose to turn the cloud computing off for the npcs making the game unplayable after like a year, can't wait /s

[–] AceFuzzLord@lemm.ee 2 points 7 months ago

Let's not give them any ideas or they might actually do it!

[–] umbrella@lemmy.ml 2 points 7 months ago
[–] VeganCheesecake@lemmy.blahaj.zone 2 points 7 months ago (1 children)

That seems bound to loose them money if they don't charge a subscription.

[–] jkrtn@lemmy.ml 11 points 7 months ago (1 children)

They're salivating at the idea of making you pay a subscription for this.

[–] VeganCheesecake@lemmy.blahaj.zone 5 points 7 months ago* (last edited 7 months ago)

Piracy is gonna get more interesting.

Cracked, removed AI Server lock, bring your own API key, or host model of choice locally.

Known Issues: If you use the OpenAI API, the NPCs will sometimes tell you that killing is against the ethics policy while shooting at you.

[–] yogthos@lemmy.ml 3 points 7 months ago

Training the models initially is expensive, but running them can be done on commodity hardware nowadays.

[–] JackGreenEarth@lemm.ee 1 points 7 months ago

How much processing power is really necessary? I can run any 7B model pretty fast with my 1660 ti