this post was submitted on 25 Mar 2024
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[–] GlitterInfection@lemmy.world 43 points 8 months ago (5 children)

Nobody has ever claimed you need them to finish the game.

The frequently spoken rule of thumb for micro-transactions being "not a big deal" is that they should be cosmetic only if the base game isn't free.

This game's micro-transactions are gameplay modifying items and in-game currency packs. That's a violation of the rule of thumb, so lots of us are saying it's a big deal.

I don't want this normalized. Because if it becomes the norm then full pay to win is much easier to normalize.

But even without that fear, it's absolutely just gross on its own.

They deserve all of the negative reviews and press they're getting for it.

[–] steeznson@lemmy.world 6 points 8 months ago (1 children)

MTX are bad in general but these MTX look identical to what they've put into recent games like RE4 Remake and DMC5. Mechanically it is all items such as Red Orbs in DMC5.

I wasn't even aware that there were MTX in DMC when I was playing it. Have they made the option more prominent in this game? Or is there just more outrage about this game because it has had a rocky launch and gamers smell weakness?

[–] GlitterInfection@lemmy.world 1 points 8 months ago (1 children)

This game has some designs (that were also in the first) which are rather annoying but opinionated.

The purchasable items lessen the impact of those annoying designs.

An example is one dev saying fast travel in games is bad so they want to make travel fun, and as a result you have to backtrack through areas full of enemies a lot to get places. There are in-game beacons that are given to the player to place to allow them to fast travel, and you can only have four of them. One of the MTX is a fifth one.

It's more impactful than just a premium currency but you can work around the annoying design choices without paying extra.

I personally find both to be disgusting and exploitative dark patterns especially in a paid single player game, but I feel that paying to work around game design decisions is a step further then is usually in these games.

[–] steeznson@lemmy.world 2 points 8 months ago

From what I understand mods have already been produced which provide the items in question for free.

Have to agree that it is shady that right after Capcom went to war with mods they are introducing some kind of item scarcity! I need to play the game before commenting more because I don't know to what extent they have made playing without these items a chore.

[–] reksas@sopuli.xyz 4 points 8 months ago* (last edited 8 months ago)

imo, even cosmetic micro-transaction stuff is disgusting. In single player its absolutely intolerable and in multiplayer its at the edge. Not only it makes creating almost non-existent content more profitable, likely at the expense of worthwhile content because any development costs money. Why make the game better when you can create more cosmetics. I'm not saying creating cosmetics is trivial, but making new skin vs creating actually new content are on completely different scales, especially when those new skins are sometimes just recolouring old ones.

Not having access to cosmetic stuff without paying extra also often detracts from the game for me. As example, in game v-rising there are some cosmetics packs for different skins for your castle's furniture. While you can furnish the place decently with stuff you get, you can be much more creative if you have access to the alternative skins.

If they were all part of some larger expansion pack with something more than just skins, I could accept it but if i have to buy every theme pack separately, I'm not going to do that. I would have much less money available if i had to buy every damn dlc to every game I play. I'd say building and decorating your castle is 50% of the game, less if you don't care about how your castle looks at all. Not buying these dlc make the game less enjoyable for me.

[–] echo64@lemmy.world 2 points 8 months ago (2 children)

You can frame this as I don't like non cosmetic microtransactions if you like. But you have to agree that isn't what 99% of the online discourse is doing. Almost everyone is making statements that are not true because they want to feel outraged and want others to feel outraged, and because they have been lied to by another person's outrage.

It's a hurricane of lies, and it's honestly been worse on lemmy than on reddit.

[–] reksas@sopuli.xyz 3 points 8 months ago

If someone is telling lies they should be called out for it, but in matter-of-fact way to avoid pointless drama, while providing sources for the truth.

[–] GlitterInfection@lemmy.world 2 points 8 months ago

I haven't seen any of that, myself.

I have seen lots of "it's not that bad get over it" kind of posts but none with any convincing reason why we should accept dark patterns like this in games.