this post was submitted on 22 Mar 2024
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[–] Melkath@fedia.io 5 points 7 months ago

Afterlife reinforced why I didn't like 2016.

2016 went off the rails and dropped the ghost trap.

True that the original movies bosses were defeated without traps, but the mindless pew pew nature of the second half of 2016 just rang hollow for me.

For me, the coolest part of ghostbusters mechanics are the traps and the containment cells.