this post was submitted on 21 Mar 2024
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I hope some smaller games can take the lessons of content density and meaningful decision making from BG3 more than anything else. The incredible conversation cutscenes are super cool, but definitely where a lot of budget went, and I think you could make a really great rpg with a similar feeling of depth without that costly element.
Personally I'd love to see more of a living world like Ultima VII, Oblivion and Dwarf Fortress Adventurer mode.