this post was submitted on 10 Mar 2024
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After playing the game more, it feels like the side content is better paced after the first section. So far the first area "Grasslands" is the only one to fully open up to you immediately with the next story quest being "get out of here".
The rest have story quests that break up the potential monotony. I was about to burn out on the side content on the third area. But pushed through cause I was enjoying the game as a whole anyway and all of a sudden I had done everything I could do in the area at this point pretty quickly (because I couldn't get fully explore it all before continuing the story) and I ended up enjoying it this time too which I hadn't expected. I just got to this area and immediately thought "ugh more of the same" but it wasn't completely the case.
The type of terrain and level design of these big areas are a big factor in the content in them feeling varied I feel, and they do change a lot. The actual side quests get better too, some resulting in you doing a few optional linear dungeons which is nice.
The big enemies you unlock to fight like mini bosses are really fun too, so if you like the combat, getting them unlocked might just end up being worth it to you too.